RS-7619Modded server
DTD
Online 54.36.109.90:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:13 UTC FW12d ago | 1 | – | running | 0 |
| Wed 30 Sep, 13:42 UTC13d ago | 1 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on DTD?
On 12 slots, DTD has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1.
Where does DTD sit in the rankings?
On player hours across seven days, DTD is #7,619, inside the top 34% of all ranked servers.
Tags, lists, and filters
Where does DTD show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count DTD among their servers: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on DTD?
The game's server browser reads the tags that DTD publishes: gmrust (Game mode): Standard survival, as in Rust; mp12 (Max players): There are 12 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): Running game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on DTD?
A procedural map of size 4,500 with seed 1337, created by the game, is in use on DTD. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does DTD run for rules and settings?
The name DTD does not state a gather rate. Up to 8 players per group, as the game defaults. You play pve, fighting between players is off. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on DTD?
On Linux, DTD operates Rust network protocol 2634 and build 166494. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does DTD perform?
The last 48 hours saw it average 169 server fps, never going under 142. Its entity count reached 130,641, including buildings, deployables and all other objects. At its highest, it consumed 4,483 MB of memory. Players feel lag when fps drops and entities increase.
Where can DTD be found?
No region is published by DTD. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 54.36.109.90:28015.
What is the uptime of DTD?
Right now, DTD is up and running. Based on the uptime it reports, the last restart was roughly 3 days 10 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 30 September 2026.
Wipe schedule
What happens on wipe day on DTD?
The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 0 hours in.
How often does DTD wipe?
The record holds too few wipes to determine DTD's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 8 hours ago.
Joining the server
What are the steps to join DTD?
To connect, start Rust, hit F1, and enter client.connect 54.36.109.90:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.