RS-15915Modded server
FLYING TURBANS 2X - Minicopter / Helicopter Training
Online 54.37.245.131:29015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on FLYING TURBANS 2X - Minicopter / Helicopter Training?
On 100 slots, FLYING TURBANS 2X - Minicopter / Helicopter Training has 0 players at this moment. The average over the last seven days comes to 0 players.
Where does FLYING TURBANS 2X - Minicopter / Helicopter Training sit in the rankings?
The last seven days of player hours place FLYING TURBANS 2X - Minicopter / Helicopter Training at #15,915, in the top 72% of ranked servers.
Tags and filters
Where does FLYING TURBANS 2X - Minicopter / Helicopter Training appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include FLYING TURBANS 2X - Minicopter / Helicopter Training: Rust servers with 2x gather rate and Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the tags on FLYING TURBANS 2X - Minicopter / Helicopter Training?
Published by FLYING TURBANS 2X - Minicopter / Helicopter Training for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on FLYING TURBANS 2X - Minicopter / Helicopter Training?
FLYING TURBANS 2X - Minicopter / Helicopter Training runs a procedural map of size 4,000 with seed 987644432, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does FLYING TURBANS 2X - Minicopter / Helicopter Training use?
Gather rates on FLYING TURBANS 2X - Minicopter / Helicopter Training are 2x, according to its own title. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What is the Rust version on FLYING TURBANS 2X - Minicopter / Helicopter Training?
Rust network protocol 2633 and build 165217 is what FLYING TURBANS 2X - Minicopter / Helicopter Training runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on FLYING TURBANS 2X - Minicopter / Helicopter Training?
Its average server fps over the last 48 hours was 136, with a low of 125. The maximum entities it carried was 90,071, covering buildings, deployables and the rest. At its highest, it consumed 8,155 MB of memory. What players experience as lag comes from low fps and a rising entity count.
What is the server location for FLYING TURBANS 2X - Minicopter / Helicopter Training?
There is no region published by FLYING TURBANS 2X - Minicopter / Helicopter Training. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 54.37.245.131:29015.
How reliable is FLYING TURBANS 2X - Minicopter / Helicopter Training?
The server FLYING TURBANS 2X - Minicopter / Helicopter Training is currently online. Based on the uptime it reports, the last restart was roughly 14 days 6 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
When does FLYING TURBANS 2X - Minicopter / Helicopter Training wipe?
Not enough wipe data exists yet to identify the rhythm of FLYING TURBANS 2X - Minicopter / Helicopter Training. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 40 days 6 hours ago.
How to join
How can I connect to FLYING TURBANS 2X - Minicopter / Helicopter Training?
To connect, start Rust, hit F1, and enter client.connect 54.37.245.131:29015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://turbans.gg.