RS-4865Modded server
4Netplayers Rust Server
Online 54.37.245.171:22000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence
Coming wipes
- T− 22d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on 4Netplayers Rust Server?
4Netplayers Rust Server is showing 1 players on 10 slots right now. Over seven days it averaged 0, and the highest point was 3. At 18:00 UTC it was busiest in the last 48 hours, averaging 2 players.
What is the ranking of 4Netplayers Rust Server?
On player hours across seven days, 4Netplayers Rust Server is #4,865, inside the top 22% of all ranked servers.
Tags and filters
Where does 4Netplayers Rust Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count 4Netplayers Rust Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on 4Netplayers Rust Server?
Published by 4Netplayers Rust Server for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on 4Netplayers Rust Server?
The map on 4Netplayers Rust Server is procedural, size 4,000, seed 1234567890, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on 4Netplayers Rust Server?
No gather rate is given in the name 4Netplayers Rust Server. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What Rust version is 4Netplayers Rust Server on?
Rust network protocol 2634 and build 167781 is what 4Netplayers Rust Server runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Is 4Netplayers Rust Server lag-free?
Its average server fps over the last 48 hours was 30, with a low of 29. At its peak, it held 90,513 entities: everything from buildings to deployables and more. Memory usage peaked at 2,419 MB. What players experience as lag comes from low fps and a rising entity count.
What is the location of 4Netplayers Rust Server?
A region is not published by 4Netplayers Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 54.37.245.171:22000.
Is 4Netplayers Rust Server currently online?
The server 4Netplayers Rust Server is currently online. Going by its reported uptime, it restarted about 9 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What happens on wipe day on 4Netplayers Rust Server?
Across recent wipes, the busiest times averaged 3 players. The latest wipe saw its highest player count 24 hours in.
How often does 4Netplayers Rust Server wipe?
A single monthly wipe, the force wipe, is all 4Netplayers Rust Server does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 12 days 22 hours ago.
Joining the server
What is the process to join 4Netplayers Rust Server?
To connect manually, open the console with F1 and type client.connect 54.37.245.171:22000. Or click Launch Rust on this page to open Rust through Steam and connect directly.