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Live Servers11,665 Players78,891 Populated3,878 Fresh wipes · 3h313 Scanevery 5 min

RS-15848Modded server

US Testing Server

Online NA 54.39.102.131:28015 checked 12m ago

moddedoxide
Connect
Players now
0/ ?
7-day average
0
peak –
Rank
#15,848
top 72% · #1540 in NA
Last wipe
4h ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
0123415:0000:0009:0019:0004:0013:00Wiped Wed 14 Oct, 01:31 UTCWIPEWiped Wed 14 Oct, 17:31 UTCWIPEWiped Thu 15 Oct, 09:31 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
0510152015:0000:0009:0019:0004:0013:00Wiped Wed 14 Oct, 01:31 UTCWIPEWiped Wed 14 Oct, 17:31 UTCWIPEWiped Thu 15 Oct, 09:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct7 Oct11 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:31 UTC4h ago – – running 0
Wed 14 Oct, 17:31 UTC20h ago – – – 0
Wed 14 Oct, 01:31 UTC1d ago – – – 0
Tue 13 Oct, 01:45 UTC2d ago 0 – 1 days 0
Sun 27 Sep, 05:22 UTC18d ago 0 – 15.8 days 0
Sat 26 Sep, 20:53 UTC18d ago 0 – 0.4 days 0
Sat 26 Sep, 02:25 UTC19d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on US Testing Server?

A live count of 0 players is on US Testing Server right now. The average over the last seven days comes to 0 players.

How is US Testing Server ranked?

In North America, US Testing Server is #1,540 on seven-day player hours, with #15,848 overall and a top 72% position among ranked servers.

Tags and filters

Where does US Testing Server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find US Testing Server: Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on US Testing Server?

The game's server browser reads the tags that US Testing Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): Player slots: 0; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What is the map on US Testing Server?

A procedural map of size 3,700 with seed 1337, created by the game, is in use on US Testing Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.

What settings and rules does US Testing Server use?

The name US Testing Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

About the server

What is the Rust version on US Testing Server?

US Testing Server uses Rust network protocol 2634 and build 167584 with Windows as its system. The protocol must match for you to join; Steam will update your game.

Is US Testing Server lag-free?

Over the last two days, it ran at an average of 20 server fps, minimum 20. The maximum entities it carried was 69,444, covering buildings, deployables and the rest. Memory usage peaked at 1,864 MB. Players feel lag when fps drops and entities increase.

What is the location of US Testing Server?

US Testing Server uses its NA tag to list itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 54.39.102.131:28015.

How reliable is US Testing Server?

Right now, US Testing Server is up and running. Based on the uptime it reports, the last restart was roughly 28 minutes ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 25 September 2026.

Wipe details

What can you expect on wipe day on US Testing Server?

Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does US Testing Server wipe?

No next wipe can be predicted for US Testing Server, because its wipes happen at irregular times. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 4 hours ago.

How to join

What is the process to join US Testing Server?

Use the console: open Rust, press F1, and type client.connect 54.39.102.131:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp0
Max players Player slots: 0.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167584
Build The game build is 167584.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.