RS-15071Modded server
szlpopdfp
Offline 57.128.211.130:27256 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on szlpopdfp?
szlpopdfp is offline at this moment; the last signal was 29 days 23 hours ago.
How is szlpopdfp ranked?
The last seven days of player hours place szlpopdfp at #15,071, in the top – of ranked servers.
Tags and filters
Where does szlpopdfp show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count szlpopdfp among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on szlpopdfp?
The game's server browser reads the tags that szlpopdfp publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): At most 8 per team, as standard in the game; v2632 (Protocol): To join, your game must be on protocol 2632; cs162434 (Build): The game build is 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on szlpopdfp?
A procedural map, created by the game, is in use on szlpopdfp.
What settings and rules does szlpopdfp use?
No gather rate is given in the name szlpopdfp. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is disabled.
Server info
What is the Rust version on szlpopdfp?
Rust network protocol 2632 and build 162434 is what szlpopdfp runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Where can szlpopdfp be found?
There is no region published by szlpopdfp. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 57.128.211.130:27256.
How reliable is szlpopdfp?
Currently offline is szlpopdfp, last seen 29 days 23 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
How often does szlpopdfp wipe?
Too few wipes are recorded for szlpopdfp to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 66 days 21 hours ago.
How to join
What are the steps to join szlpopdfp?
Use the console: open Rust, press F1, and type client.connect 57.128.211.130:27256. Or simply click Launch Rust here; it opens the game through Steam and connects you.