RS-9266Modded server
al
Online 60.60.233.194:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on al?
On 8 slots, al has 1 players at this moment. Its seven-day average is 1 players, with a peak of 1. At 05:00 UTC it was busiest in the last 48 hours, averaging 1 players.
Where does al sit in the rankings?
On player hours across seven days, al is #9,266, inside the top 42% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry al?
These Top Rust Servers lists count al among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on al?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp8 (Max players): Player slots: 8; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags al publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on al?
al uses a procedural map, which the game generates.
What does al run for rules and settings?
The name al does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
Server details
What Rust version is al on?
Rust network protocol 2634 and build 167398 is what al runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of al?
There is no region published by al. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 60.60.233.194:28015.
Is al currently online?
al is online at the moment. Across the last 3 full days, it was online for 4 of 72 hours, or 6%. It was first observed by Top Rust Servers on 10 October 2026.
Wipe schedule
How often does al wipe?
Not enough wipe data exists yet to identify the rhythm of al. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 4 days 8 hours ago.
Connection
How can I connect to al?
Use the console: open Rust, press F1, and type client.connect 60.60.233.194:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.