Top Rust ServersObservatory · live
Live Servers11,573 Players46,402 Populated3,267 Fresh wipes · 3h95 Scanevery 5 min

RS-7542Modded server

four_island

Offline 60.94.93.141:28015 checked 4d ago

moddedoxide
Connect
Players now
1/ 4
25% full
7-day average
1
peak 2
Rank
#7,542
top 34%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:36 UTC10d ago 2 – running 1
Fri 2 Oct, 09:06 UTC11d ago 2 – 0.7 days 0
Mon 28 Sep, 06:14 UTC15d ago 3 halved by day 1 4.1 days 3
Sun 27 Sep, 05:11 UTC16d ago 3 – 1 days 1
Mon 21 Sep, 02:19 UTC22d ago 1 halved by day 1 6.1 days 2
Fri 18 Sep, 03:30 UTC25d ago 2 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on four_island?

Currently, four_island is offline; the last sighting was 4 days 19 hours ago. A seven-day average of 1 players was reached, peaking at 2.

Where does four_island sit in the rankings?

Ranked #7,542 on seven-day player hours, four_island is in the top 34% of all ranked servers.

Server tags and lists

Where does four_island show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count four_island among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on four_island?

Published by four_island for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

Which map is running on four_island?

The map on four_island is procedural, size 3,000, seed 1330912840, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on four_island?

No gather rate is given in the name four_island. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on four_island?

four_island uses Rust network protocol 2634 and build 167058 with Windows as its system. The protocol must match for you to join; Steam will update your game.

Where can four_island be found?

There is no region published by four_island. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 60.94.93.141:28015.

Is four_island currently online?

Currently offline is four_island, last seen 4 days 19 hours ago. Across the last 7 full days, it was online for 13 of 168 hours, or 8%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What can you expect on wipe day on four_island?

The average busiest count over recent wipes is 2 players. The latest wipe saw its highest player count 2 hours in. The crowd kept above half its peak until the next wipe in 33% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.

How often does four_island wipe?

There is no way to predict the next wipe on four_island, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 22 hours ago.

How to join

What are the steps to join four_island?

To connect manually, open the console with F1 and type client.connect 60.94.93.141:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp4
Max players Player slots: 4.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build Game build: 167058.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.