RS-16842Modded server
bignetwork server
Offline 61.78.90.110:1026 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on bignetwork server?
bignetwork server is offline at this moment; the last signal was 13 days 18 hours ago.
How is bignetwork server ranked?
On player hours across seven days, bignetwork server is #16,842, inside the top 70% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry bignetwork server?
On these Top Rust Servers lists you will find bignetwork server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on bignetwork server?
The game's server browser reads the tags that bignetwork server publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on bignetwork server?
A procedural map, created by the game, is in use on bignetwork server.
Which settings and rules apply on bignetwork server?
The name bignetwork server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What Rust version is bignetwork server on?
Rust network protocol 2633 and build 165217 is what bignetwork server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of bignetwork server?
There is no region published by bignetwork server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 61.78.90.110:1026.
What is the uptime of bignetwork server?
bignetwork server is offline now; the last time it was seen was 13 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 30 September 2026.
Wipe details
When does bignetwork server wipe?
Not enough wipe data exists yet to identify the rhythm of bignetwork server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 4 hours ago.
Connection
What are the steps to join bignetwork server?
To connect manually, open the console with F1 and type client.connect 61.78.90.110:1026. Or click Launch Rust on this page to open Rust through Steam and connect directly.