RS-14243Modded server
TestServer
Offline 61.8.134.208:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is TestServer?
Currently, TestServer is offline; the last sighting was 5 days 23 hours ago. Over seven days it averaged 0, and the highest point was 1.
What is the ranking of TestServer?
Ranked #14,243 on seven-day player hours, TestServer is in the top 64% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry TestServer?
On these Top Rust Servers lists you will find TestServer: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on TestServer?
Published by TestServer for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on TestServer?
A procedural map, created by the game, is in use on TestServer.
What does TestServer run for rules and settings?
No gather rate is given in the name TestServer. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on TestServer?
Rust network protocol 2634 and build 167058 is what TestServer runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of TestServer?
There is no region published by TestServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 61.8.134.208:28015.
What is the uptime of TestServer?
TestServer is offline now; the last time it was seen was 5 days 23 hours ago. It spent 0 of the last 120 hours online across 5 days, giving 0% uptime. It was first observed by Top Rust Servers on 8 October 2026.
Wipe cycle
When does TestServer wipe?
Too few wipes are recorded for TestServer to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 1 hours ago.
Joining the server
What is the process to join TestServer?
To connect, start Rust, hit F1, and enter client.connect 61.8.134.208:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.