RS-11220Modded server
Pico Local Test
Offline 62.101.160.208:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Pico Local Test?
Currently, Pico Local Test is offline; the last sighting was 4 days 23 hours ago. A seven-day average of 1 players was reached, peaking at 1.
Where does Pico Local Test sit in the rankings?
Ranked #11,220 on seven-day player hours, Pico Local Test is in the top 51% of all ranked servers.
Server tags and lists
Where does Pico Local Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Pico Local Test among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Pico Local Test?
The game's server browser reads the tags that Pico Local Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Pico Local Test?
A procedural map, created by the game, is in use on Pico Local Test.
Which settings and rules apply on Pico Local Test?
No gather rate is given in the name Pico Local Test. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.
Server details
What Rust version is Pico Local Test on?
On Windows, Pico Local Test operates Rust network protocol 2634 and build 167231. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Pico Local Test?
No region is published by Pico Local Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 62.101.160.208:28015.
How reliable is Pico Local Test?
Currently offline is Pico Local Test, last seen 4 days 23 hours ago. It spent 0 of the last 96 hours online across 4 days, giving 0% uptime. The first time Top Rust Servers saw it was on 9 October 2026.
Wipe cycle
On what schedule does Pico Local Test wipe?
Not enough wipe data exists yet to identify the rhythm of Pico Local Test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 5 days 9 hours ago.
Joining the server
How can I connect to Pico Local Test?
To connect manually, open the console with F1 and type client.connect 62.101.160.208:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.