RS-14090Modded server
Local
Offline 62.106.78.113:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Local?
Currently, Local is offline; the last sighting was 25 days 17 hours ago.
Where does Local sit in the rankings?
On player hours across seven days, Local is #14,090, inside the top – of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Local?
On these Top Rust Servers lists you will find Local: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Local?
Published by Local for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on Local?
Local uses a procedural map, which the game generates.
Which settings and rules apply on Local?
The name Local does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Local running?
Rust network protocol 2633 and build 164530 is what Local runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of Local?
No region is published by Local. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 62.106.78.113:28015.
Is Local currently online?
The server Local is down at the moment, with its last appearance 25 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 18 September 2026.
Wipe details
On what schedule does Local wipe?
Too few wipes are recorded for Local to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 25 days 18 hours ago.
Connection
How can I connect to Local?
To connect manually, open the console with F1 and type client.connect 62.106.78.113:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.