RS-15724Modded server
TEST SERVER NAME
Offline 62.129.150.101:28022 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:30 UTC11d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on TEST SERVER NAME?
TEST SERVER NAME is offline at this moment; the last signal was 6 days 11 hours ago. A seven-day average of 0 players was reached, peaking at 1.
How is TEST SERVER NAME ranked?
On player hours across seven days, TEST SERVER NAME is #15,724, inside the top 71% of all ranked servers.
Server tags and lists
Where does TEST SERVER NAME show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include TEST SERVER NAME: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.
How should you read the tags on TEST SERVER NAME?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; v2332 (Protocol): To join, your game must be on protocol 2332; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): The game is changed by plugins or settings, so it is listed as Modded; h955eb6e7 (Custom tag): A non-standard tag, added by the owner or a plugin; stok (Custom tag): A non-standard tag, added by the owner or a plugin are the tags TEST SERVER NAME publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on TEST SERVER NAME?
A procedural map of size 3,000 with seed 1234567, created by the game, is in use on TEST SERVER NAME. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on TEST SERVER NAME?
You will not find a gather rate in the name TEST SERVER NAME. There is no published group limit. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. The server runs with VAC off.
About the server
What version is TEST SERVER NAME running?
On Windows, TEST SERVER NAME operates Rust network protocol 2332. Joining requires matching protocols, and Steam updates your game automatically.
Where can TEST SERVER NAME be found?
No region is published by TEST SERVER NAME. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 62.129.150.101:28022.
What is the uptime of TEST SERVER NAME?
The server TEST SERVER NAME is down at the moment, with its last appearance 6 days 11 hours ago. It spent 2 of the last 168 hours online across 7 days, giving 1% uptime. It was first observed by Top Rust Servers on 2 October 2026.
Wipe schedule
On what schedule does TEST SERVER NAME wipe?
Too few wipes are recorded for TEST SERVER NAME to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 14 hours ago.
Joining the server
How can I connect to TEST SERVER NAME?
To connect manually, open the console with F1 and type client.connect 62.129.150.101:28022. Or click Launch Rust on this page to open Rust through Steam and connect directly.