RS-15919Modded server
ukn
Offline 62.217.186.180:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on ukn?
ukn is offline at this moment; the last signal was 26 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of ukn?
Ranked #15,919 on seven-day player hours, ukn is in the top 72% of all ranked servers.
Tags and filters
Where does ukn show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include ukn: Top modded Rust servers and Best Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on ukn?
The game's server browser reads the tags that ukn publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on ukn?
ukn uses a procedural map, which the game generates.
What settings and rules does ukn use?
You will not find a gather rate in the name ukn. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. The server runs with VAC off.
Server info
What version is ukn running?
Rust network protocol 2634 and build 167584 is what ukn runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for ukn?
There is no region published by ukn. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 62.217.186.180:28015.
What is the uptime of ukn?
The server ukn is down at the moment, with its last appearance 26 hours ago. The first time Top Rust Servers saw it was on 13 October 2026.
Wipe cycle
When does ukn wipe?
Not enough wipe data exists yet to identify the rhythm of ukn. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 18 hours ago.
Joining the server
How can I connect to ukn?
To connect manually, open the console with F1 and type client.connect 62.217.186.180:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.