RS-···Modded server
Battlesheep Server
Offline 63.135.72.215:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Battlesheep Server?
Battlesheep Server is offline at this moment; the last signal was 31 days 3 hours ago.
Server tags and lists
On Top Rust Servers, which lists and filters carry Battlesheep Server?
These Top Rust Servers lists include Battlesheep Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Battlesheep Server?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): Player slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Battlesheep Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Battlesheep Server?
Battlesheep Server uses a procedural map, which the game generates.
Which settings and rules apply on Battlesheep Server?
You will not find a gather rate in the name Battlesheep Server. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What version is Battlesheep Server running?
On Windows, Battlesheep Server operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
Where can Battlesheep Server be found?
No region is published by Battlesheep Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 63.135.72.215:28015 is its address.
What is the uptime of Battlesheep Server?
Currently offline is Battlesheep Server, last seen 31 days 3 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
When does Battlesheep Server wipe?
Too few wipes are recorded for Battlesheep Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 31 days 18 hours ago.
Joining the server
How can I connect to Battlesheep Server?
Use the console: open Rust, press F1, and type client.connect 63.135.72.215:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.