RS-15552Modded server
2_X2
Offline 64.188.91.101:35100 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on 2_X2?
2_X2 is offline at this moment; the last signal was 20 days 16 hours ago.
How is 2_X2 ranked?
The last seven days of player hours place 2_X2 at #15,552, in the top 71% of ranked servers.
Tags and filters
Where does 2_X2 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include 2_X2: Rust servers with 2x gather rate and Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the tags on 2_X2?
gmrust (Game mode): Standard survival, as in Rust; mp650 (Max players): It has 650 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags 2_X2 publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on 2_X2?
2_X2 uses a procedural map, which the game generates.
Which settings and rules apply on 2_X2?
The name 2_X2 includes a 2x gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
Server info
What version is 2_X2 running?
Rust network protocol 2633 and build 165217 is what 2_X2 runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can 2_X2 be found?
There is no region published by 2_X2. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 64.188.91.101:35100.
How reliable is 2_X2?
2_X2 is offline now; the last time it was seen was 20 days 16 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 23 September 2026.
Wipe cycle
When does 2_X2 wipe?
Too few wipes are recorded for 2_X2 to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 21 days ago.
Joining the server
How can I connect to 2_X2?
To connect manually, open the console with F1 and type client.connect 64.188.91.101:35100. Or click Launch Rust on this page to open Rust through Steam and connect directly.