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Live Servers11,453 Players39,670 Populated3,220 Fresh wipes · 3h92 Scanevery 5 min

RS-6784Modded server

EZLogik Build Home (dev)

Online 64.223.131.132:28015 checked 8m ago

moddedcarbon
Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#6,784
top 30%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:49 UTC4d ago 1 – running 1
Sat 3 Oct, 23:55 UTC10d ago 0 – 5.5 days 0
Thu 1 Oct, 03:48 UTC13d ago 1 halved by day 1 2.8 days 0
Wed 30 Sep, 20:41 UTC13d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is EZLogik Build Home (dev)?

On 10 slots, EZLogik Build Home (dev) has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 1 players.

Where does EZLogik Build Home (dev) sit in the rankings?

On player hours across seven days, EZLogik Build Home (dev) is #6,784, inside the top 30% of all ranked servers.

Tags, lists, and filters

Where does EZLogik Build Home (dev) appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count EZLogik Build Home (dev) among their servers: Top modded Rust servers and Best Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on EZLogik Build Home (dev)?

The game's server browser reads the tags that EZLogik Build Home (dev) publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What settings and rules does EZLogik Build Home (dev) use?

You will not find a gather rate in the name EZLogik Build Home (dev). The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC anti-cheat is active.

About the server

What version is EZLogik Build Home (dev) running?

On Linux, EZLogik Build Home (dev) operates Rust network protocol 2634 and build 167398. Joining requires matching protocols, and Steam updates your game automatically.

Where can EZLogik Build Home (dev) be found?

No region is published by EZLogik Build Home (dev). What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 64.223.131.132:28015.

Is EZLogik Build Home (dev) currently online?

EZLogik Build Home (dev) is online at the moment. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 26 September 2026.

Wipe schedule

What happens on wipe day on EZLogik Build Home (dev)?

The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 0 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.

On what schedule does EZLogik Build Home (dev) wipe?

No next wipe can be predicted for EZLogik Build Home (dev), because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 19 hours ago.

Connection

How can I connect to EZLogik Build Home (dev)?

To connect, start Rust, hit F1, and enter client.connect 64.223.131.132:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players It has 10 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.