RS-15960Modded server
TJA4-TEST
Online 64.31.32.5:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on TJA4-TEST?
On 1,000 slots, TJA4-TEST has 0 players at this moment. Over the past seven days, the average player count was 0.
How is TJA4-TEST ranked?
The last seven days of player hours place TJA4-TEST at #15,960, in the top 71% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry TJA4-TEST?
On these Top Rust Servers lists you will find TJA4-TEST: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TJA4-TEST?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1000 (Max players): It has 1,000 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): To join, your game must be on protocol 2632; cs161125 (Build): Game build: 161125; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags TJA4-TEST publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on TJA4-TEST?
A procedural map of size 2,000 with seed 1337, created by the game, is in use on TJA4-TEST. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does TJA4-TEST run for rules and settings?
You will not find a gather rate in the name TJA4-TEST. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What is the Rust version on TJA4-TEST?
TJA4-TEST uses Rust network protocol 2632 and build 161125 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the performance like on TJA4-TEST?
The last 48 hours saw it average 219 server fps, never going under 178. Its entity count reached 15,228, including buildings, deployables and all other objects. At its highest, it consumed 6,245 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
What is the location of TJA4-TEST?
No region is published by TJA4-TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 64.31.32.5:28015.
What is the uptime of TJA4-TEST?
The server TJA4-TEST is currently online. The uptime it gives suggests a restart around 10 days 15 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
On what schedule does TJA4-TEST wipe?
Too few wipes are recorded for TJA4-TEST to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 17 hours ago.
How to join
How can I connect to TJA4-TEST?
To connect manually, open the console with F1 and type client.connect 64.31.32.5:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.