Top Rust ServersObservatory · live
Live Servers11,454 Players36,707 Populated3,132 Fresh wipes · 3h79 Scanevery 5 min

RS-15960Modded server

TJA4-TEST

Online 64.31.32.5:28015 checked 10m ago

moddedoxide
Connect
Players now
0/ 1000
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on TJA4-TEST?

On 1,000 slots, TJA4-TEST has 0 players at this moment. Over the past seven days, the average player count was 0.

How is TJA4-TEST ranked?

The last seven days of player hours place TJA4-TEST at #15,960, in the top 71% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry TJA4-TEST?

On these Top Rust Servers lists you will find TJA4-TEST: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on TJA4-TEST?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp1000 (Max players): It has 1,000 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): To join, your game must be on protocol 2632; cs161125 (Build): Game build: 161125; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags TJA4-TEST publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on TJA4-TEST?

A procedural map of size 2,000 with seed 1337, created by the game, is in use on TJA4-TEST. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does TJA4-TEST run for rules and settings?

You will not find a gather rate in the name TJA4-TEST. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.

About the server

What is the Rust version on TJA4-TEST?

TJA4-TEST uses Rust network protocol 2632 and build 161125 with Linux as its system. The protocol must match for you to join; Steam will update your game.

What is the performance like on TJA4-TEST?

The last 48 hours saw it average 219 server fps, never going under 178. Its entity count reached 15,228, including buildings, deployables and all other objects. At its highest, it consumed 6,245 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the location of TJA4-TEST?

No region is published by TJA4-TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 64.31.32.5:28015.

What is the uptime of TJA4-TEST?

The server TJA4-TEST is currently online. The uptime it gives suggests a restart around 10 days 15 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

On what schedule does TJA4-TEST wipe?

Too few wipes are recorded for TJA4-TEST to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 17 hours ago.

How to join

How can I connect to TJA4-TEST?

To connect manually, open the console with F1 and type client.connect 64.31.32.5:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp1000
Max players It has 1,000 slots.
ts8
Group limit 8 per team is the default limit.
v2632
Protocol To join, your game must be on protocol 2632.
cs161125
Build Game build: 161125.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.