RS-16955Modded server
Rust Dev
Offline 64.40.8.121:28215 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 04:56 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Rust Dev?
Currently, Rust Dev is offline; the last sighting was 15 days 20 hours ago.
Where does Rust Dev sit in the rankings?
The last seven days of player hours place Rust Dev at #16,955, in the top 71% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Rust Dev?
On these Top Rust Servers lists you will find Rust Dev: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on Rust Dev?
The game's server browser reads the tags that Rust Dev publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): There are 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on Rust Dev?
Rust Dev runs a procedural map of size 3,000 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does Rust Dev run for rules and settings?
You will not find a gather rate in the name Rust Dev. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. The server runs with VAC on.
Server info
What is the Rust version on Rust Dev?
Rust Dev uses Rust network protocol 2633 and build 165217 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Rust Dev?
There is no region published by Rust Dev. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 64.40.8.121:28215.
What is the uptime of Rust Dev?
Rust Dev is offline now; the last time it was seen was 15 days 20 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
What can you expect on wipe day on Rust Dev?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does Rust Dev wipe?
Not enough wipe data exists yet to identify the rhythm of Rust Dev. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 19 days 4 hours ago.
Joining the server
What is the process to join Rust Dev?
Use the console: open Rust, press F1, and type client.connect 64.40.8.121:28215. Or simply click Launch Rust here; it opens the game through Steam and connects you.