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Live Servers11,622 Players57,263 Populated3,615 Fresh wipes · 3h140 Scanevery 5 min

RS-16822Modded server

UKN.GG - US Training Grounds - Medium I

Offline 64.40.8.157:28014 checked 13d ago

moddedcarbon
Connect
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#16,822
top 70%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak9players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:18 UTC13d ago 0 – running 0
Tue 29 Sep, 09:18 UTC14d ago 13 – 1 days 3
Mon 28 Sep, 09:18 UTC15d ago 13 – 1 days 0
Sun 27 Sep, 09:18 UTC16d ago 8 – 1 days 0
Sat 26 Sep, 19:13 UTC17d ago 18 – 0.6 days 4
Sat 26 Sep, 09:20 UTC17d ago 18 – 0.4 days 0
Fri 25 Sep, 09:18 UTC18d ago 18 – 1 days 0
Thu 24 Sep, 09:21 UTC19d ago 10 – 1 days 1
Wed 23 Sep, 09:21 UTC20d ago 10 – 1 days 1
Tue 22 Sep, 09:18 UTC21d ago 7 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on UKN.GG - US Training Grounds - Medium I?

Currently, UKN.GG - US Training Grounds - Medium I is offline; the last sighting was 13 days 9 hours ago.

How is UKN.GG - US Training Grounds - Medium I ranked?

Ranked #16,822 on seven-day player hours, UKN.GG - US Training Grounds - Medium I is in the top 70% of all ranked servers.

Tags, lists, and filters

Where does UKN.GG - US Training Grounds - Medium I show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include UKN.GG - US Training Grounds - Medium I: Top modded Rust servers, Best Rust aim training servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on UKN.GG - US Training Grounds - Medium I?

Published by UKN.GG - US Training Grounds - Medium I for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp150 (Max players): Player slots: 150; ts500 (Group limit): No more than 500 players per team; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot provided; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Who manages UKN.GG - US Training Grounds - Medium I?

UKN.GG - US Training Grounds - Medium I and 14 other servers we track all publish a ukn.gg hostname, which points to the same operator.

Settings and map

What map is used on UKN.GG - US Training Grounds - Medium I?

UKN.GG - US Training Grounds - Medium I runs a procedural map of size 6,000 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as UKN Map.

What does UKN.GG - US Training Grounds - Medium I run for rules and settings?

You will not find a gather rate in the name UKN.GG - US Training Grounds - Medium I. A group holds at most 500 players. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.

Server info

What is the Rust version on UKN.GG - US Training Grounds - Medium I?

UKN.GG - US Training Grounds - Medium I uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of UKN.GG - US Training Grounds - Medium I?

Its name points to North America, but UKN.GG - US Training Grounds - Medium I publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 64.40.8.157:28014 is its address.

How reliable is UKN.GG - US Training Grounds - Medium I?

UKN.GG - US Training Grounds - Medium I is offline now; the last time it was seen was 13 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on UKN.GG - US Training Grounds - Medium I?

Across recent wipes, the busiest times averaged 9 players. The peak of the latest wipe came 0 hours after it began.

On what schedule does UKN.GG - US Training Grounds - Medium I wipe?

No next wipe can be predicted for UKN.GG - US Training Grounds - Medium I, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 13 days 13 hours ago.

Connection

What is the process to join UKN.GG - US Training Grounds - Medium I?

To connect, start Rust, hit F1, and enter client.connect 64.40.8.157:28014. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://ukn.gg.

Spectrum

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode Standard survival, as in Rust.
mp150
Max players Player slots: 150.
ts500
Group limit No more than 500 players per team.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Gameplay

^e
Minigames This server hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP, with loot provided.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.