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Live Servers11,473 Players40,349 Populated3,088 Fresh wipes · 3h85 Scanevery 5 min

RS-15918Modded server

Atlas - 2x Quad Development

Online EU 64.40.8.251:28050 checked 8m ago

2x quad monthly wipes vanillamoddedoxide
Connect
Players now
0/ ?
7-day average
0
peak –
Rank
#15,918
top 72% · #2506 in EU
Last wipe
13d ago
monthly schedule
Next wipe
T− 21d 16h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 88% in EU, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 16h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. T− 21d 16hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is Atlas - 2x Quad Development?

Atlas - 2x Quad Development is showing 0 players at this moment. The average over the last seven days comes to 0 players.

What is the ranking of Atlas - 2x Quad Development?

In Europe, Atlas - 2x Quad Development is #2,506 on seven-day player hours, with #15,918 overall and a top 72% position among ranked servers. In the quad category, it ranks #632.

Tags and filters

Where does Atlas - 2x Quad Development show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Atlas - 2x Quad Development: Rust servers with 2x gather rate, Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is the meaning of the tags on Atlas - 2x Quad Development?

Published by Atlas - 2x Quad Development for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): Player slots: 0; ts4 (Group limit): No more than 4 players per team; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; modded (Modded): The game is changed by plugins or settings, so it is listed as Modded; EU (Europe): The server browser puts it in Europe. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which map is running on Atlas - 2x Quad Development?

A procedural map of size 5,000 with seed 1337, created by the game, is in use on Atlas - 2x Quad Development. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is discord.gg/atlasrust.

What does Atlas - 2x Quad Development run for rules and settings?

Gather rates on Atlas - 2x Quad Development are 2x, according to its own title. Up to 4 players are allowed per group (quad). You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. It claims vanilla status: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. The server runs with VAC on.

Server details

What version is Atlas - 2x Quad Development running?

Rust network protocol 2634 and build 166652 is what Atlas - 2x Quad Development runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

How well does Atlas - 2x Quad Development perform?

Its average server fps over the last 48 hours was 30, with a low of 30. The maximum entities it carried was 170,745, covering buildings, deployables and the rest. At its highest, it consumed 7,510 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the location of Atlas - 2x Quad Development?

Atlas - 2x Quad Development uses its EU tag to list itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 64.40.8.251:28050.

What is the uptime of Atlas - 2x Quad Development?

Right now, Atlas - 2x Quad Development is up and running. Based on the uptime it reports, the last restart was roughly 8 days 17 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What can you expect on wipe day on Atlas - 2x Quad Development?

The average busiest count over recent wipes is 0 players. The peak of the latest wipe came 1 hours after it began.

How often does Atlas - 2x Quad Development wipe?

A single monthly wipe, the force wipe, is all Atlas - 2x Quad Development does. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The present world has been live since 13 days 8 hours ago. The tags specify a monthly wipe schedule.

Joining the server

What are the steps to join Atlas - 2x Quad Development?

Use the console: open Rust, press F1, and type client.connect 64.40.8.251:28050. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://store.atlasrust.com/store/.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166652,ts4,^o^z,modded

Game

gmrust
Game mode Standard survival, as in Rust.
mp0
Max players Player slots: 0.
ts4
Group limit No more than 4 players per team.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Running game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
modded
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.