Top Rust ServersObservatory · live
Live Servers11,460 Players33,649 Populated3,052 Fresh wipes · 3h69 Scanevery 5 min

RS-6090Modded server

Atlas - Maps Preview

Online 64.40.8.251:28140 checked 7m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#6,090
top 27%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW12d ago 2 – running 0
Thu 1 Oct, 06:21 UTC13d ago 2 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Atlas - Maps Preview?

On 50 slots, Atlas - Maps Preview has 0 players at this moment. Its seven-day average is 0 players, with a peak of 2.

How is Atlas - Maps Preview ranked?

On player hours across seven days, Atlas - Maps Preview is #6,090, inside the top 27% of all ranked servers.

Tags and filters

Where does Atlas - Maps Preview show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Atlas - Maps Preview: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Atlas - Maps Preview?

Published by Atlas - Maps Preview for the game's server browser to read: gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): It has 50 slots; ts100 (Group limit): The team limit is 100; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on Atlas - Maps Preview?

The map on Atlas - Maps Preview is procedural, size 5,000, seed 1, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on Atlas - Maps Preview?

No gather rate is given in the name Atlas - Maps Preview. The maximum group size is 100 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.

About the server

What Rust version is Atlas - Maps Preview on?

Atlas - Maps Preview uses Rust network protocol 2634 and build 167398 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

How well does Atlas - Maps Preview perform?

The last 48 hours saw it average 47 server fps, never going under 20. The maximum entities it carried was 168,572, covering buildings, deployables and the rest. Memory usage peaked at 2,907 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for Atlas - Maps Preview?

A region is not published by Atlas - Maps Preview. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 64.40.8.251:28140.

Is Atlas - Maps Preview currently online?

The server Atlas - Maps Preview is currently online. The uptime it gives suggests a restart around 3 days 13 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 28 September 2026.

Wipe cycle

What happens on wipe day on Atlas - Maps Preview?

The average busiest count over recent wipes is 2 players. The latest wipe saw its highest player count 10 hours in.

When does Atlas - Maps Preview wipe?

Not enough wipe data exists yet to identify the rhythm of Atlas - Maps Preview. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 11 hours ago.

How to join

How can I connect to Atlas - Maps Preview?

Use the console: open Rust, press F1, and type client.connect 64.40.8.251:28140. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://store.atlasrust.com/store/.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts100,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp50
Max players It has 50 slots.
ts100
Group limit The team limit is 100.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.