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Live Servers11,497 Players47,081 Populated3,404 Fresh wipes · 3h101 Scanevery 5 min

RS-4657Modded server

Hoggy PVE

Online 64.40.9.103:28369 checked 12m ago

moddedoxide
Connect
Players now
0/ 200
0% full
7-day average
0
peak 4
Rank
#4,657
top 21%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW12d ago 3 – running 0
Thu 17 Sep, 20:22 UTC26d ago 4 halved by day 3 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on Hoggy PVE?

On 200 slots, Hoggy PVE has 0 players at this moment. Over seven days it averaged 0, and the highest point was 4. The busiest point in the last 48 hours was 16:00 UTC, when it averaged 2 players.

Where does Hoggy PVE sit in the rankings?

The last seven days of player hours place Hoggy PVE at #4,657, in the top 21% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Hoggy PVE?

These Top Rust Servers lists include Hoggy PVE: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Hoggy PVE?

Published by Hoggy PVE for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): There are 200 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What is the map on Hoggy PVE?

Hoggy PVE runs a procedural map of size 4,250 with seed 1403552188, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on Hoggy PVE?

You will not find a gather rate in the name Hoggy PVE. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.

Server info

What version is Hoggy PVE running?

Rust network protocol 2634 and build 167781 is what Hoggy PVE runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

Is Hoggy PVE lag-free?

The last 48 hours saw it average 12 server fps, never going under 5. Its entity count reached 118,899, including buildings, deployables and all other objects. At its highest, it consumed 6,320 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for Hoggy PVE?

No region is published by Hoggy PVE. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 64.40.9.103:28369.

How reliable is Hoggy PVE?

Hoggy PVE is online at the moment. The uptime it gives suggests a restart around 4 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What can you expect on wipe day on Hoggy PVE?

Across recent wipes, the busiest times averaged 4 players. The peak of the latest wipe came 22 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 3.

How often does Hoggy PVE wipe?

The record holds too few wipes to determine Hoggy PVE's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 15 hours ago.

How to join

What are the steps to join Hoggy PVE?

To connect manually, open the console with F1 and type client.connect 64.40.9.103:28369. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://discord.com/invite/STbsTAM.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp200
Max players There are 200 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.