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Live Servers11,642 Players55,262 Populated3,539 Fresh wipes · 3h127 Scanevery 5 min

RS-4148Modded server

Midlands [PVE] BradleyGuards and custom maps

Online 64.40.9.169:28015 checked 7m ago

moddedcarbon
Connect
Players now
0/ 100
0% full
7-day average
1
peak 3
Rank
#4,148
top 19%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:49 UTC FW12d ago 5 – running 0
Thu 17 Sep, 17:26 UTC26d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Midlands [PVE] BradleyGuards and custom maps?

Midlands [PVE] BradleyGuards and custom maps is showing 0 players on 100 slots right now. Its seven-day average is 1 players, with a peak of 3. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 2 players.

How is Midlands [PVE] BradleyGuards and custom maps ranked?

The last seven days of player hours place Midlands [PVE] BradleyGuards and custom maps at #4,148, in the top 19% of ranked servers.

Tags and filters

Where does Midlands [PVE] BradleyGuards and custom maps show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Midlands [PVE] BradleyGuards and custom maps: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Midlands [PVE] BradleyGuards and custom maps?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): There are 100 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins are the tags Midlands [PVE] BradleyGuards and custom maps publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on Midlands [PVE] BradleyGuards and custom maps?

The map on Midlands [PVE] BradleyGuards and custom maps is procedural, size 4,250, seed 1583848389, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does Midlands [PVE] BradleyGuards and custom maps run for rules and settings?

No gather rate is given in the name Midlands [PVE] BradleyGuards and custom maps. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on Midlands [PVE] BradleyGuards and custom maps?

Midlands [PVE] BradleyGuards and custom maps uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Is Midlands [PVE] BradleyGuards and custom maps lag-free?

Over the last two days, it ran at an average of 30 server fps, minimum 30. At its peak, it held 109,822 entities: everything from buildings to deployables and more. At its highest, it consumed 4,999 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the location of Midlands [PVE] BradleyGuards and custom maps?

No region is published by Midlands [PVE] BradleyGuards and custom maps. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 64.40.9.169:28015.

Is Midlands [PVE] BradleyGuards and custom maps currently online?

The server Midlands [PVE] BradleyGuards and custom maps is currently online. Going by its reported uptime, it restarted about 6 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What can you expect on wipe day on Midlands [PVE] BradleyGuards and custom maps?

Across recent wipes, the busiest times averaged 4 players. The latest wipe saw its highest player count 3 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

On what schedule does Midlands [PVE] BradleyGuards and custom maps wipe?

Too few wipes are recorded for Midlands [PVE] BradleyGuards and custom maps to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 4 hours ago.

Joining the server

How can I connect to Midlands [PVE] BradleyGuards and custom maps?

Use the console: open Rust, press F1, and type client.connect 64.40.9.169:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://discord.com/invite/tQetw4M.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players There are 100 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Game build: 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.