RS-15986Modded server
The Walking Dead |PVP|Zombies| 1/10 12 days ago
Online 64.40.9.169:29015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence
Coming wipes
- T− 22d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is The Walking Dead |PVP|Zombies| 1/10 12 days ago?
On 250 slots, The Walking Dead |PVP|Zombies| 1/10 12 days ago has 0 players at this moment. Over the past seven days, the average player count was 0.
Where does The Walking Dead |PVP|Zombies| 1/10 12 days ago sit in the rankings?
The last seven days of player hours place The Walking Dead |PVP|Zombies| 1/10 12 days ago at #15,986, in the top 71% of ranked servers.
Server tags and lists
Where does The Walking Dead |PVP|Zombies| 1/10 12 days ago show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include The Walking Dead |PVP|Zombies| 1/10 12 days ago: Top modded Rust servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp250 (Max players): Player slots: 250; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Running game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins are the tags The Walking Dead |PVP|Zombies| 1/10 12 days ago publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
The map on The Walking Dead |PVP|Zombies| 1/10 12 days ago is procedural, size 4,500, seed 1322589112, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does The Walking Dead |PVP|Zombies| 1/10 12 days ago use?
You will not find a gather rate in the name The Walking Dead |PVP|Zombies| 1/10 12 days ago. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC anti-cheat is active.
Server details
What version is The Walking Dead |PVP|Zombies| 1/10 12 days ago running?
The Walking Dead |PVP|Zombies| 1/10 12 days ago uses Rust network protocol 2634 and build 166494 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
Over the last two days, it ran at an average of 30 server fps, minimum 30. At its peak, it held 116,591 entities: everything from buildings to deployables and more. At its highest, it consumed 6,453 MB of memory. Players feel lag when fps drops and entities increase.
What is the location of The Walking Dead |PVP|Zombies| 1/10 12 days ago?
A region is not published by The Walking Dead |PVP|Zombies| 1/10 12 days ago. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 64.40.9.169:29015 is its address.
How reliable is The Walking Dead |PVP|Zombies| 1/10 12 days ago?
The server The Walking Dead |PVP|Zombies| 1/10 12 days ago is currently online. Going by its reported uptime, it restarted about 12 days 2 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What can you expect on wipe day on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
Recent wipes saw an average peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
How often does The Walking Dead |PVP|Zombies| 1/10 12 days ago wipe?
With the force wipe, The Walking Dead |PVP|Zombies| 1/10 12 days ago resets once a month. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The present world has been live since 12 days 4 hours ago.
How to join
What are the steps to join The Walking Dead |PVP|Zombies| 1/10 12 days ago?
To connect manually, open the console with F1 and type client.connect 64.40.9.169:29015. Or click Launch Rust on this page to open Rust through Steam and connect directly.