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Live Servers11,644 Players55,531 Populated3,565 Fresh wipes · 3h131 Scanevery 5 min

RS-6814Modded server

expired - reason: unpaid

Online 64.40.9.223:28169 checked 6m ago

moddedoxide
Connect
Players now
0/ 60
0% full
7-day average
0
peak 1
Rank
#6,814
top 30%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:45 UTC9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is expired - reason: unpaid?

On 60 slots, expired - reason: unpaid has 0 players at this moment. Its seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 20:00 UTC, with an average of 1 players.

Where does expired - reason: unpaid sit in the rankings?

On player hours across seven days, expired - reason: unpaid is #6,814, inside the top 30% of all ranked servers.

Tags, lists, and filters

Where does expired - reason: unpaid show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find expired - reason: unpaid: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on expired - reason: unpaid?

The game's server browser reads the tags that expired - reason: unpaid publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp60 (Max players): Player slots: 60; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on expired - reason: unpaid?

A procedural map of size 3,750 with seed 1004191596, created by the game, is in use on expired - reason: unpaid. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on expired - reason: unpaid?

No gather rate is given in the name expired - reason: unpaid. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.

Server details

What version is expired - reason: unpaid running?

expired - reason: unpaid uses Rust network protocol 2634 and build 167398 with Linux as its system. The protocol must match for you to join; Steam will update your game.

How well does expired - reason: unpaid perform?

The last 48 hours saw it average 6 server fps, never going under 5. Its entity count reached 89,090, including buildings, deployables and all other objects. At its highest, it consumed 3,179 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

Where can expired - reason: unpaid be found?

There is no region published by expired - reason: unpaid. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 64.40.9.223:28169.

What is the uptime of expired - reason: unpaid?

Right now, expired - reason: unpaid is up and running. Going by its reported uptime, it restarted about 3 days 4 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What can you expect on wipe day on expired - reason: unpaid?

Recent wipes saw an average peak of 2 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak.

How often does expired - reason: unpaid wipe?

Too few wipes are recorded for expired - reason: unpaid to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 9 days 8 hours ago.

Joining the server

How can I connect to expired - reason: unpaid?

To connect manually, open the console with F1 and type client.connect 64.40.9.223:28169. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp60
Max players Player slots: 60.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build Game build: 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.