RS-7105Modded server
Fusion 3.64 (test)
Online 64.74.161.94:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence
Coming wipes
- T− 22d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW12d ago | 1 | – | running | 0 |
| Wed 30 Sep, 01:39 UTC14d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Fusion 3.64 (test)?
On 30 slots, Fusion 3.64 (test) has 0 players at this moment. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 18:00 UTC, when it averaged 1 players.
Where does Fusion 3.64 (test) sit in the rankings?
The last seven days of player hours place Fusion 3.64 (test) at #7,105, in the top 32% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Fusion 3.64 (test)?
These Top Rust Servers lists include Fusion 3.64 (test): Top modded Rust servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on Fusion 3.64 (test)?
The game's server browser reads the tags that Fusion 3.64 (test) publishes: gmrust (Game mode): Standard survival, as in Rust; mp30 (Max players): There are 30 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on Fusion 3.64 (test)?
A procedural map of size 4,500 with seed 138020313, created by the game, is in use on Fusion 3.64 (test). The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on Fusion 3.64 (test)?
You will not find a gather rate in the name Fusion 3.64 (test). The group limit is the game's default of 8 players. It runs minigames & battle royale, minigames including Bedwars, parkour, arenas and battle royale. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What version is Fusion 3.64 (test) running?
Rust network protocol 2634 and build 167584 is what Fusion 3.64 (test) runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Is Fusion 3.64 (test) lag-free?
Its average server fps over the last 48 hours was 106, with a low of 77. The maximum entities it carried was 184,853, covering buildings, deployables and the rest. Memory usage peaked at 5,297 MB. What players experience as lag comes from low fps and a rising entity count.
What is the location of Fusion 3.64 (test)?
No region is published by Fusion 3.64 (test). What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 64.74.161.94:28015 is its address.
Is Fusion 3.64 (test) currently online?
Fusion 3.64 (test) is online at the moment. The uptime it gives suggests a restart around 11 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 18 September 2026.
Wipe cycle
What can you expect on wipe day on Fusion 3.64 (test)?
Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
How often does Fusion 3.64 (test) wipe?
A single monthly wipe, the force wipe, is all Fusion 3.64 (test) does. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The present world has been live since 12 days 11 hours ago. The tags specify a monthly wipe schedule.
Connection
What is the process to join Fusion 3.64 (test)?
To connect manually, open the console with F1 and type client.connect 64.74.161.94:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://fusion364.wixsite.com/rust.
