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Live Servers11,455 Players31,248 Populated2,853 Fresh wipes · 3h85 Scanevery 5 min

RS-4415Modded server

RYZE PROJECT

Online EU 65.109.115.184:20820 checked 10m ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 4
Rank
#4,415
top 20% · #1504 in EU
Last wipe
5d ago
weekly schedule
Next wipe
T− 1d 3h
Fri 16 Oct, 08:32 UTC
Light curve

Players

AveragePeak
00.511.5206:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 08:32 UTC, in 1d 3h. Its weekly schedule tag · low confidence

usual gap6.7 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  1. T− 1d 3hFri 16 Oct, 08:32 UTC
  2. T− 8d 3hFri 23 Oct, 08:32 UTC
  3. T− 15d 3hFri 30 Oct, 08:32 UTC
  4. T− 21d 13hThu 5 Nov, 19:00 UTCFW
  5. T− 22d 3hFri 6 Nov, 08:32 UTC
  6. T− 29d 3hFri 13 Nov, 08:32 UTC
  7. T− 36d 3hFri 20 Nov, 08:32 UTC
  8. T− 43d 3hFri 27 Nov, 08:32 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:32 UTC5d ago 4 – running 0
Fri 2 Oct, 15:35 UTC12d ago 4 held half 6.7 days 0
Fri 25 Sep, 07:16 UTC19d ago 2 halved by day 2 7.3 days 0
Thu 24 Sep, 17:57 UTC20d ago 2 – 0.6 days 0
Tue 22 Sep, 15:48 UTC22d ago 1 halved by day 1 2.1 days 0
Sun 13 Sep, 20:41 UTC31d ago 3 halved by day 7 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on RYZE PROJECT?

RYZE PROJECT is showing 0 players on 50 slots right now. A seven-day average of 0 players was reached, peaking at 4. Over the last 48 hours, the peak hour was 15:00 UTC, with an average of 1 players.

Where does RYZE PROJECT sit in the rankings?

On seven-day player hours, RYZE PROJECT ranks #4,415 overall, in the top 20% of ranked servers and #1,504 across Europe.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry RYZE PROJECT?

On these Top Rust Servers lists you will find RYZE PROJECT: Best EU Rust servers and Top modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on RYZE PROJECT?

The game's server browser reads the tags that RYZE PROJECT publishes: gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; EU (Europe): The server browser lists it under Europe. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on RYZE PROJECT?

A procedural map of size 3,650 with seed 1988292877, created by the game, is in use on RYZE PROJECT. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does RYZE PROJECT run for rules and settings?

The name RYZE PROJECT does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. Vanilla is the term it uses: facepunch's version unaltered: no rate, kit or rule changes. VAC, Valve's anti-cheat, is enabled.

About the server

What version is RYZE PROJECT running?

On Linux, RYZE PROJECT operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

What is the performance like on RYZE PROJECT?

Its average server fps over the last 48 hours was 169, with a low of 20. At its peak, it held 75,028 entities: everything from buildings to deployables and more. Memory usage peaked at 2,666 MB. What players experience as lag comes from low fps and a rising entity count.

Where can RYZE PROJECT be found?

With its EU tag, RYZE PROJECT lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 65.109.115.184:20820 is its address.

What is the uptime of RYZE PROJECT?

The server RYZE PROJECT is currently online. Going by its reported uptime, it restarted about 57 minutes ago. Across the last 7 full days, it was online for 160 of 168 hours, or 95%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on RYZE PROJECT?

Across recent wipes, the busiest times averaged 3 players. The peak of the latest wipe came 7 hours after it began. Half the peak was held until the next wipe in 25% of recent wipes. When the peak was not held, numbers fell below half by day 2.

On what schedule does RYZE PROJECT wipe?

Since too few wipes are on file to confirm the schedule for RYZE PROJECT, the prediction is based on its tag. The upcoming wipe is set for Friday 16 October at 08:32 UTC. The world it is running now dates from 5 days 19 hours ago. Weekly wipes are stated in the server's tags.

Connection

What are the steps to join RYZE PROJECT?

To connect manually, open the console with F1 and type client.connect 65.109.115.184:20820. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://discord.com/invite/nbB3pn2X.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp50
Max players It has 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.