RS-7758Modded server
the clan
Offline 65.181.22.20:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on the clan?
Currently, the clan is offline; the last sighting was 5 days 14 hours ago. Over seven days it averaged 2, and the highest point was 3.
What is the ranking of the clan?
Ranked #7,758 on seven-day player hours, the clan is in the top 35% of all ranked servers.
Tags, lists, and filters
Where does the clan appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count the clan among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on the clan?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags the clan publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on the clan?
A procedural map, created by the game, is in use on the clan.
What does the clan run for rules and settings?
No gather rate is given in the name the clan. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What is the Rust version on the clan?
On Linux, the clan operates Rust network protocol 2634 and build 167231. The protocol must match for you to join; Steam will update your game.
Where can the clan be found?
There is no region published by the clan. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 65.181.22.20:28015.
How reliable is the clan?
the clan is offline now; the last time it was seen was 5 days 14 hours ago. It spent 0 of the last 120 hours online across 5 days, giving 0% uptime. The first time Top Rust Servers saw it was on 8 October 2026.
Wipe schedule
When does the clan wipe?
Not enough wipe data exists yet to identify the rhythm of the clan. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 5 days 19 hours ago.
How to join
What are the steps to join the clan?
To connect manually, open the console with F1 and type client.connect 65.181.22.20:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.