RS-15900Modded server
TheGamingTime
Online 65.21.133.139:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:50 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on TheGamingTime?
On 150 slots, TheGamingTime has 0 players at this moment. The average over the last seven days comes to 0 players.
Where does TheGamingTime sit in the rankings?
The last seven days of player hours place TheGamingTime at #15,900, in the top 72% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry TheGamingTime?
These Top Rust Servers lists count TheGamingTime among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on TheGamingTime?
gmrust (Game mode): Standard survival, as in Rust; mp150 (Max players): It has 150 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags TheGamingTime publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on TheGamingTime?
The map on TheGamingTime is procedural, size 4,500, seed 1, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does TheGamingTime run for rules and settings?
The name TheGamingTime does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The label vanilla is used: facepunch's version unaltered: no rate, kit or rule changes. The server runs with VAC on.
About the server
What Rust version is TheGamingTime on?
Rust network protocol 2634 and build 167781 is what TheGamingTime runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Is TheGamingTime lag-free?
The last 48 hours saw it average 50 server fps, never going under 43. The maximum entities it carried was 117,046, covering buildings, deployables and the rest. Its memory use reached 3,536 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for TheGamingTime?
There is no region published by TheGamingTime. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 65.21.133.139:28015.
Is TheGamingTime currently online?
TheGamingTime is online at the moment. The uptime it gives suggests a restart around 23 hours ago. Across the last 7 full days, it was online for 77 of 168 hours, or 46%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
What can you expect on wipe day on TheGamingTime?
Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How often does TheGamingTime wipe?
Too few wipes are recorded for TheGamingTime to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 9 hours ago.
How to join
How can I connect to TheGamingTime?
To connect, start Rust, hit F1, and enter client.connect 65.21.133.139:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.