Top Rust ServersObservatory · live
Live Servers11,455 Players31,248 Populated2,853 Fresh wipes · 3h85 Scanevery 5 min

RS-15900Modded server

TheGamingTime

Online 65.21.133.139:28015 checked 10m ago

vanillamoddedoxide
Connect
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,900
top 72%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 19:50 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on TheGamingTime?

On 150 slots, TheGamingTime has 0 players at this moment. The average over the last seven days comes to 0 players.

Where does TheGamingTime sit in the rankings?

The last seven days of player hours place TheGamingTime at #15,900, in the top 72% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry TheGamingTime?

These Top Rust Servers lists count TheGamingTime among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on TheGamingTime?

gmrust (Game mode): Standard survival, as in Rust; mp150 (Max players): It has 150 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags TheGamingTime publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on TheGamingTime?

The map on TheGamingTime is procedural, size 4,500, seed 1, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does TheGamingTime run for rules and settings?

The name TheGamingTime does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The label vanilla is used: facepunch's version unaltered: no rate, kit or rule changes. The server runs with VAC on.

About the server

What Rust version is TheGamingTime on?

Rust network protocol 2634 and build 167781 is what TheGamingTime runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

Is TheGamingTime lag-free?

The last 48 hours saw it average 50 server fps, never going under 43. The maximum entities it carried was 117,046, covering buildings, deployables and the rest. Its memory use reached 3,536 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for TheGamingTime?

There is no region published by TheGamingTime. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 65.21.133.139:28015.

Is TheGamingTime currently online?

TheGamingTime is online at the moment. The uptime it gives suggests a restart around 23 hours ago. Across the last 7 full days, it was online for 77 of 168 hours, or 46%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What can you expect on wipe day on TheGamingTime?

Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does TheGamingTime wipe?

Too few wipes are recorded for TheGamingTime to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 9 hours ago.

How to join

How can I connect to TheGamingTime?

To connect, start Rust, hit F1, and enter client.connect 65.21.133.139:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp150
Max players It has 150 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.