RS-15967Modded server
CDN TEST SERVER
Offline 65.7.2.45:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on CDN TEST SERVER?
CDN TEST SERVER is offline at this moment; the last signal was 3 days 3 hours ago. Over the past seven days, the average player count was 0.
How is CDN TEST SERVER ranked?
On player hours across seven days, CDN TEST SERVER is #15,967, inside the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry CDN TEST SERVER?
On these Top Rust Servers lists you will find CDN TEST SERVER: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on CDN TEST SERVER?
gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags CDN TEST SERVER publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on CDN TEST SERVER?
The map on CDN TEST SERVER is procedural, size 4,500, seed 6738, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does CDN TEST SERVER use?
No gather rate is given in the name CDN TEST SERVER. Groups use the default maximum of 8 players. It runs pve, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is CDN TEST SERVER running?
On Windows, CDN TEST SERVER operates Rust network protocol 2633 and build 164530. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for CDN TEST SERVER?
There is no region published by CDN TEST SERVER. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 65.7.2.45:28015.
What is the uptime of CDN TEST SERVER?
Currently offline is CDN TEST SERVER, last seen 3 days 3 hours ago. Across the last 7 full days, it was online for 96 of 168 hours, or 57%. It was first observed by Top Rust Servers on 21 September 2026.
Wipe cycle
When does CDN TEST SERVER wipe?
Too few wipes are recorded for CDN TEST SERVER to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 22 days 9 hours ago.
Connection
What is the process to join CDN TEST SERVER?
To connect manually, open the console with F1 and type client.connect 65.7.2.45:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.