RS-16685Modded server
NoHazzy PVE (In Development)
Offline 65.75.203.17:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is NoHazzy PVE (In Development)?
NoHazzy PVE (In Development) is offline at this moment; the last signal was 13 days 2 hours ago.
How is NoHazzy PVE (In Development) ranked?
On player hours across seven days, NoHazzy PVE (In Development) is #16,685, inside the top 70% of all ranked servers.
Tags, lists, and filters
Where does NoHazzy PVE (In Development) show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count NoHazzy PVE (In Development) among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on NoHazzy PVE (In Development)?
gmvanilla (Game mode): This is vanilla survival; mp15 (Max players): There are 15 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163207 (Build): The game build is 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use are the tags NoHazzy PVE (In Development) publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on NoHazzy PVE (In Development)?
A procedural map of size 2,200 with seed 549, created by the game, is in use on NoHazzy PVE (In Development). Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does NoHazzy PVE (In Development) run for rules and settings?
No gather rate is given in the name NoHazzy PVE (In Development). Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is NoHazzy PVE (In Development) on?
NoHazzy PVE (In Development) uses Rust network protocol 2633 and build 163207 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can NoHazzy PVE (In Development) be found?
No region is published by NoHazzy PVE (In Development). What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 65.75.203.17:28015.
How reliable is NoHazzy PVE (In Development)?
NoHazzy PVE (In Development) is offline now; the last time it was seen was 13 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
On what schedule does NoHazzy PVE (In Development) wipe?
Too few wipes are recorded for NoHazzy PVE (In Development) to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 39 days 19 hours ago.
How to join
What are the steps to join NoHazzy PVE (In Development)?
To connect manually, open the console with F1 and type client.connect 65.75.203.17:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://discord.com/invite/nohazzy.