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Live Servers11,502 Players36,134 Populated2,989 Fresh wipes · 3h97 Scanevery 5 min

RS-16685Modded server

NoHazzy PVE (In Development)

Offline 65.75.203.17:28015 checked 13d ago

moddedcarbon
Connect
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#16,685
top 70%
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is NoHazzy PVE (In Development)?

NoHazzy PVE (In Development) is offline at this moment; the last signal was 13 days 2 hours ago.

How is NoHazzy PVE (In Development) ranked?

On player hours across seven days, NoHazzy PVE (In Development) is #16,685, inside the top 70% of all ranked servers.

Tags, lists, and filters

Where does NoHazzy PVE (In Development) show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count NoHazzy PVE (In Development) among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the tags on NoHazzy PVE (In Development)?

gmvanilla (Game mode): This is vanilla survival; mp15 (Max players): There are 15 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163207 (Build): The game build is 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use are the tags NoHazzy PVE (In Development) publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What is the map on NoHazzy PVE (In Development)?

A procedural map of size 2,200 with seed 549, created by the game, is in use on NoHazzy PVE (In Development). Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does NoHazzy PVE (In Development) run for rules and settings?

No gather rate is given in the name NoHazzy PVE (In Development). Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is NoHazzy PVE (In Development) on?

NoHazzy PVE (In Development) uses Rust network protocol 2633 and build 163207 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Where can NoHazzy PVE (In Development) be found?

No region is published by NoHazzy PVE (In Development). What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 65.75.203.17:28015.

How reliable is NoHazzy PVE (In Development)?

NoHazzy PVE (In Development) is offline now; the last time it was seen was 13 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

On what schedule does NoHazzy PVE (In Development) wipe?

Too few wipes are recorded for NoHazzy PVE (In Development) to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 39 days 19 hours ago.

How to join

What are the steps to join NoHazzy PVE (In Development)?

To connect manually, open the console with F1 and type client.connect 65.75.203.17:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://discord.com/invite/nohazzy.

Spectrum

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp15
Max players There are 15 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs163207
Build The game build is 163207.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.