RS-15874Modded server
Rustic Ruins [Temp] Test Serve
Online 66.165.249.10:28215 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Rustic Ruins [Temp] Test Serve?
Rustic Ruins [Temp] Test Serve is showing 0 players on 100 slots right now. The average over the last seven days comes to 0 players.
How is Rustic Ruins [Temp] Test Serve ranked?
Ranked #15,874 on seven-day player hours, Rustic Ruins [Temp] Test Serve is in the top 72% of all ranked servers.
Tags and filters
Where does Rustic Ruins [Temp] Test Serve show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Rustic Ruins [Temp] Test Serve: Top modded Rust servers. These filters bring it up on the server list: Type: Modded.
How should you read the tags on Rustic Ruins [Temp] Test Serve?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Player slots: 100; v2515 (Protocol): To join, your game must be on protocol 2515; cs90920 (Build): Running game build 90920; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): It appears in Modded, as plugins or settings modify the game; hc1579f8a (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch are the tags Rustic Ruins [Temp] Test Serve publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Rustic Ruins [Temp] Test Serve?
Rustic Ruins [Temp] Test Serve runs a procedural map of size 4,000 with seed 235214983, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Rustic Ruins [Temp] Test Serve run for rules and settings?
You will not find a gather rate in the name Rustic Ruins [Temp] Test Serve. There is no published group limit. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. VAC anti-cheat is active.
Server details
What is the Rust version on Rustic Ruins [Temp] Test Serve?
Rust network protocol 2515 and build 90920 is what Rustic Ruins [Temp] Test Serve runs, on Windows. The protocol must match for you to join; Steam will update your game.
How well does Rustic Ruins [Temp] Test Serve perform?
Its average server fps over the last 48 hours was 108, with a low of 23. Its entity count reached 206,307, including buildings, deployables and all other objects. Its memory use reached 12,284 MB at most. Players feel lag when fps drops and entities increase.
What is the server location for Rustic Ruins [Temp] Test Serve?
A region is not published by Rustic Ruins [Temp] Test Serve. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 66.165.249.10:28215 is its address.
How reliable is Rustic Ruins [Temp] Test Serve?
The server Rustic Ruins [Temp] Test Serve is currently online. The uptime it gives suggests a restart around 22 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
When does Rustic Ruins [Temp] Test Serve wipe?
Not enough wipe data exists yet to identify the rhythm of Rustic Ruins [Temp] Test Serve. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 754 days 17 hours ago.
How to join
What is the process to join Rustic Ruins [Temp] Test Serve?
To connect manually, open the console with F1 and type client.connect 66.165.249.10:28215. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://rustic-ruins.tebex.io.