RS-16879Modded server
Rocketcore
Offline NA 66.51.96.60:28005 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 19:41 UTC, in 23h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Rocketcore?
Rocketcore is offline at this moment; the last signal was 17 days 20 hours ago.
Where does Rocketcore sit in the rankings?
In North America, Rocketcore is #1,701 on seven-day player hours, with #16,879 overall and a top 72% position among ranked servers.
Tags and filters
Where does Rocketcore appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Rocketcore: Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on Rocketcore?
The game's server browser reads the tags that Rocketcore publishes: gmrust (Game mode): Standard survival, as in Rust; mp150 (Max players): There are 150 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): Running game build 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^b (Biweekly): It wipes every fortnight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; NA (North America): The server browser puts it in North America. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on Rocketcore?
Rocketcore runs a procedural map of size 3,500 with seed 1, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on Rocketcore?
No gather rate is given in the name Rocketcore. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What version is Rocketcore running?
Rust network protocol 2633 and build 163207 is what Rocketcore runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Rocketcore?
Its NA tag is how Rocketcore lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 66.51.96.60:28005.
How reliable is Rocketcore?
Currently offline is Rocketcore, last seen 17 days 20 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
When does Rocketcore wipe?
From biweekly: 14 days after its last wipe, the next wipe for Rocketcore is projected. On Thursday 15 October at 19:41 UTC, the next wipe is anticipated. The present world has been live since 41 days ago. The tags state that wipes take place every two weeks.
How to join
What is the process to join Rocketcore?
To connect, start Rust, hit F1, and enter client.connect 66.51.96.60:28005. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.
