RS-9993Modded server
Funne Duckdo
Online NA 66.51.96.75:28005 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe · high confidence
Coming wipes
- T− 22d 5hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Funne Duckdo?
Funne Duckdo is showing 0 players on 50 slots right now. Its seven-day average is 0 players, with a peak of 1.
How is Funne Duckdo ranked?
In North America, Funne Duckdo is #1,302 on seven-day player hours, with #9,993 overall and a top 45% position among ranked servers.
Tags and filters
Where does Funne Duckdo appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Funne Duckdo among their servers: Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Funne Duckdo?
The game's server browser reads the tags that Funne Duckdo publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): The server browser lists it under North America. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on Funne Duckdo?
Funne Duckdo runs a procedural map of size 3,500 with seed 471471404, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on Funne Duckdo?
You will not find a gather rate in the name Funne Duckdo. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What Rust version is Funne Duckdo on?
Rust network protocol 2634 and build 167781 is what Funne Duckdo runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Is Funne Duckdo lag-free?
The last 48 hours saw it average 53 server fps, never going under 5. At its peak, it held 64,490 entities: everything from buildings to deployables and more. Its memory use reached 2,816 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the server location for Funne Duckdo?
Funne Duckdo uses its NA tag to list itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 66.51.96.75:28005 is its address.
How reliable is Funne Duckdo?
Funne Duckdo is online at the moment. Going by its reported uptime, it restarted about 4 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
What happens on wipe day on Funne Duckdo?
Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 6 hours in.
When does Funne Duckdo wipe?
A single monthly wipe, the force wipe, is all Funne Duckdo does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The present world has been live since 12 days 19 hours ago. Monthly wipes are declared in its tags.
How to join
What is the process to join Funne Duckdo?
To connect, start Rust, hit F1, and enter client.connect 66.51.96.75:28005. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.