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Live Servers11,444 Players32,720 Populated2,942 Fresh wipes · 3h84 Scanevery 5 min

RS-15998Modded server

Rusty Bear

Offline NA 66.51.96.90:28010 checked 8d ago

biweekly wipes moddedoxide
Connect
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,998
top 71% · #1549 in NA
Last wipe
20d ago
biweekly schedule
Next wipe
T− 7d 6h
Thu 22 Oct, 12:15 UTC
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 12:15 UTC, in 7d 6h. Its biweekly schedule tag · low confidence

usual gap7 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. T− 7d 6hThu 22 Oct, 12:15 UTC
  2. T− 21d 13hThu 5 Nov, 19:00 UTCFW
  3. T− 35d 6hThu 19 Nov, 12:15 UTC

The first 48 hours of its last wipes

Thu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 12:15 UTC20d ago 0 – running 0
Thu 17 Sep, 12:15 UTC27d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Rusty Bear?

Rusty Bear is offline at this moment; the last signal was 8 days 12 hours ago.

What is the ranking of Rusty Bear?

On seven-day player hours, Rusty Bear ranks #15,998 overall, in the top 71% of ranked servers and #1,549 across North America.

Server tags and lists

On Top Rust Servers, which lists and filters carry Rusty Bear?

On these Top Rust Servers lists you will find Rusty Bear: Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on Rusty Bear?

Published by Rusty Bear for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp200 (Max players): It has 200 slots; ts6 (Group limit): No more than 6 players per team; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^b (Biweekly): It wipes every fortnight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists it under North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on Rusty Bear?

The map on Rusty Bear is procedural, size 4,000, seed 2135535833, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does Rusty Bear use?

You will not find a gather rate in the name Rusty Bear. A group holds at most 6 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.

Server details

What is the Rust version on Rusty Bear?

On Linux, Rusty Bear operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for Rusty Bear?

Its NA tag is how Rusty Bear lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.96.90:28010 is its address.

What is the uptime of Rusty Bear?

The server Rusty Bear is down at the moment, with its last appearance 8 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on Rusty Bear?

Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.

When does Rusty Bear wipe?

The recorded wipes for Rusty Bear are too few to confirm its schedule, so the prediction follows its tag. On Thursday 22 October at 12:15 UTC, the next wipe is anticipated. The world it is running now dates from 20 days 17 hours ago. A fortnightly wipe schedule appears in its tags.

How to join

How can I connect to Rusty Bear?

To connect, start Rust, hit F1, and enter client.connect 66.51.96.90:28010. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2633,^b,NA,gmrust,cs165217,ts6,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp200
Max players It has 200 slots.
ts6
Group limit No more than 6 players per team.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.