Top Rust ServersObservatory · live
Live Servers11,545 Players43,611 Populated3,142 Fresh wipes · 3h86 Scanevery 5 min

RS-15974Modded server

Test

Online EU 66.51.97.64:28015 checked 7m ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,974
top 71% · #2520 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
T− 1d 16h
Thu 15 Oct, 18:08 UTC
Light curve

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:08 UTC, in 1d 16h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. T− 1d 16hThu 15 Oct, 18:08 UTC
  2. T− 15d 16hThu 29 Oct, 18:08 UTC
  3. T− 22d 17hThu 5 Nov, 19:00 UTCFW
  4. T− 29d 16hThu 12 Nov, 18:08 UTC
  5. T− 43d 16hThu 26 Nov, 18:08 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Test?

Test is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.

How is Test ranked?

In Europe, Test is #2,520 on seven-day player hours, with #15,974 overall and a top 71% position among ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry Test?

These Top Rust Servers lists include Test: Best EU Rust servers, Top modded Rust servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on Test?

The game's server browser reads the tags that Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; EU (Europe): In the server browser, this appears under Europe. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on Test?

A procedural map of size 3,500 with seed 942019, created by the game, is in use on Test. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does Test run for rules and settings?

The name Test does not state a gather rate. The group limit is the game's default of 8 players. You play pve, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

Server info

What version is Test running?

Test uses Rust network protocol 2634 and build 167398 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does Test perform?

The last 48 hours saw it average 60 server fps, never going under 56. The maximum entities it carried was 70,451, covering buildings, deployables and the rest. At its highest, it consumed 3,099 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for Test?

Its EU tag is how Test lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 66.51.97.64:28015.

What is the uptime of Test?

Test is online at the moment. Based on the uptime it reports, the last restart was roughly 2 days 20 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 17 September 2026.

Wipe cycle

What can you expect on wipe day on Test?

Recent wipes saw an average peak of 1 players at their busiest. 37 hours after the latest wipe, the crowd hit its peak.

On what schedule does Test wipe?

The recorded wipes for Test are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Thursday 15 October at 18:08 UTC. The present world has been live since 12 days 7 hours ago. A fortnightly wipe schedule appears in its tags.

Connection

What are the steps to join Test?

To connect manually, open the console with F1 and type client.connect 66.51.97.64:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^p,^b,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players There are 50 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build Running game build 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

EU
Europe In the server browser, this appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.