Top Rust ServersObservatory · live
Live Servers11,573 Players51,854 Populated3,451 Fresh wipes · 3h133 Scanevery 5 min

RS-15755Modded server

CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk

Online NA 66.51.98.50:28000 checked 10m ago

2x biweekly wipes moddedcarbonpremium
Connect
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,755
top 71% · #1520 in NA
Last wipe
38m ago
biweekly schedule
Next wipe
T− 13d 23h
Wed 28 Oct, 22:11 UTC
Light curve

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 22:11 UTC, in 13d 23h. Its biweekly schedule tag · low confidence

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 13d 23hWed 28 Oct, 22:11 UTC
  2. T− 21d 20hThu 5 Nov, 19:00 UTCFW
  3. T− 27d 23hWed 11 Nov, 22:11 UTC
  4. T− 41d 23hWed 25 Nov, 22:11 UTC

The first 48 hours of its last wipes

Fri 9 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 22:11 UTC38m ago – – running 0
Fri 9 Oct, 20:13 UTC5d ago 1 – – 0
Sun 4 Oct, 21:34 UTC10d ago 2 held half 4.9 days 1
Thu 1 Oct, 18:15 UTC FW13d ago 1 held half 3.1 days 0
Mon 28 Sep, 23:33 UTC15d ago 1 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk?

On 50 slots, CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk has 0 players at this moment. Its seven-day average is 0 players, with a peak of 1.

How is CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk ranked?

In North America, CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk is #1,520 on seven-day player hours, with #15,755 overall and a top 71% position among ranked servers.

Server tags and lists

Where does CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk: Rust servers with 2x gather rate, Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.

How should you read the tags on CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk?

gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^b (Biweekly): It wipes every fortnight; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Rust premium status is required to join; NA (North America): In the server browser, this appears under North America are the tags CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk?

CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk runs a procedural map of size 2,500 with seed 546844637, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk use?

The name CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk includes a 2x gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. Rust premium status is required to join. The server runs with VAC on.

Server details

What Rust version is CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk on?

On Linux, CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How well does CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk perform?

The last 48 hours saw it average 46 server fps, never going under 5. At its peak, it held 27,194 entities: everything from buildings to deployables and more. Its memory use reached 1,759 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk?

CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk uses its NA tag to list itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 66.51.98.50:28000.

How reliable is CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk?

The server CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk is currently online. The uptime it gives suggests a restart around 11 hours ago. Across the last 7 full days, it was online for 121 of 168 hours, or 72%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 1 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

How often does CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk wipe?

Since too few wipes are on file to confirm the schedule for CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk, the prediction is based on its tag. The upcoming wipe is set for Wednesday 28 October at 22:11 UTC. The present world has been live since 38 minutes ago. The tags state that wipes take place every two weeks.

Connection

What is the process to join CARTEL WARS | 2X up to 4X | Biweekly | Territory Control | Perk?

Use the console: open Rust, press F1, and type client.connect 66.51.98.50:28000. Or simply click Launch Rust here; it opens the game through Steam and connects you. Rust premium status is required to join. For its site, go to https://discord.com/invite/7ejjwauC.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,gmrust,cs167781,^q,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players There are 50 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Plugin framework: Carbon.
^q
Premium Rust premium status is required to join.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.