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Live Servers11,609 Players55,665 Populated3,533 Fresh wipes · 3h136 Scanevery 5 min

RS-7742Modded server

Joe's Private Playland

Offline NA 66.51.98.70:28000 checked 1d ago

quad monthly wipes moddedoxidesoftcore
Connect
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#7,742
top 35% · #1169 in NA
Last wipe
3d ago
monthly schedule
Next wipe
T− 21d 20h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123423:0002:0005:0009:0012:0015:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608023:0002:0005:0009:0012:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct12 Oct13 Oct14 Oct

Top 35% of all ranked servers, top 63% in NA, and #418 of the quad servers (top 51%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is Joe's Private Playland?

Currently, Joe's Private Playland is offline; the last sighting was 30 hours ago. Its seven-day average is 0 players, with a peak of 2.

Where does Joe's Private Playland sit in the rankings?

On seven-day player hours, Joe's Private Playland ranks #7,742 overall, in the top 35% of ranked servers and #1,169 across North America. It is #418 among quad servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry Joe's Private Playland?

These Top Rust Servers lists count Joe's Private Playland among their servers: Top modded Rust servers, Rust roleplay servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.

What is the meaning of the tags on Joe's Private Playland?

The game's server browser reads the tags that Joe's Private Playland publishes: gmsoftcore (Game mode): It uses the easier softcore ruleset; mp50 (Max players): It has 50 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^s (Softcore): The softcore ruleset from Facepunch: on death, you retain some of your inventory; ^r (Roleplay): It is a roleplay server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): The server browser puts it in North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on Joe's Private Playland?

A procedural map of size 5,000 with seed 1, created by the game, is in use on Joe's Private Playland. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does Joe's Private Playland use?

You will not find a gather rate in the name Joe's Private Playland. A maximum of 4 players per group applies (quad). It runs softcore, Facepunch's softer mode: you retain some loot. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What version is Joe's Private Playland running?

Rust network protocol 2634 and build 167398 is what Joe's Private Playland runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on Joe's Private Playland?

Over the last two days, it ran at an average of 60 server fps, minimum 58. At its peak, it held 143,804 entities: everything from buildings to deployables and more. At its highest, it consumed 4,289 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the server location for Joe's Private Playland?

Its NA tag is how Joe's Private Playland lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.98.70:28000 is its address.

How reliable is Joe's Private Playland?

The server Joe's Private Playland is down at the moment, with its last appearance 30 hours ago. The uptime it gives suggests a restart around 42 hours ago. It spent 40 of the last 48 hours online across 2 days, giving 83% uptime. Its first appearance in Top Rust Servers was on 11 October 2026.

Wipe schedule

How often does Joe's Private Playland wipe?

From the force wipe, the next wipe for Joe's Private Playland is projected. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 3 days 18 hours ago. The tags specify a monthly wipe schedule.

Connection

How can I connect to Joe's Private Playland?

To connect manually, open the console with F1 and type client.connect 66.51.98.70:28000. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,^s,^r,NA,gmsoftcore,cs167398,ts4,^o^z

Game

gmsoftcore
Game mode It uses the easier softcore ruleset.
mp50
Max players It has 50 slots.
ts4
Group limit The team limit is 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Difficulty

^s
Softcore The softcore ruleset from Facepunch: on death, you retain some of your inventory.

Gameplay

^r
Roleplay It is a roleplay server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.