Top Rust ServersObservatory · live
Live Servers11,535 Players41,856 Populated3,062 Fresh wipes · 3h84 Scanevery 5 min

RS-10575Modded server

Standard Deviation- PvE, No Decay, survival variable.

Online NA 66.51.98.74:28015 checked 11m ago

quad monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#10,575
top 47% · #1328 in NA
Last wipe
12d ago
monthly schedule
Next wipe
T− 22d 16h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 47% of all ranked servers, top 72% in NA, and #521 of the quad servers (top 63%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 16h. The force wipe · high confidence

usual gap6.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. T− 22d 16hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW12d ago 1 – running 0
Thu 24 Sep, 20:06 UTC19d ago 1 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Standard Deviation- PvE, No Decay, survival variable.?

On 50 slots, Standard Deviation- PvE, No Decay, survival variable. has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. At 03:00 UTC it was busiest in the last 48 hours, averaging 1 players.

Where does Standard Deviation- PvE, No Decay, survival variable. sit in the rankings?

In North America, Standard Deviation- PvE, No Decay, survival variable. is #1,328 on seven-day player hours, with #10,575 overall and a top 47% position among ranked servers. It is #521 among quad servers.

Tags, lists, and filters

Where does Standard Deviation- PvE, No Decay, survival variable. show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Standard Deviation- PvE, No Decay, survival variable.: Top modded Rust servers, Top Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Standard Deviation- PvE, No Decay, survival variable.?

The game's server browser reads the tags that Standard Deviation- PvE, No Decay, survival variable. publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser puts it in North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on Standard Deviation- PvE, No Decay, survival variable.?

The map on Standard Deviation- PvE, No Decay, survival variable. is procedural, size 3,500, seed 1, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on Standard Deviation- PvE, No Decay, survival variable.?

You will not find a gather rate in the name Standard Deviation- PvE, No Decay, survival variable.. Up to 4 players are allowed per group (quad). You play pve, player combat is disabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

Server details

What Rust version is Standard Deviation- PvE, No Decay, survival variable. on?

Standard Deviation- PvE, No Decay, survival variable. uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is Standard Deviation- PvE, No Decay, survival variable. lag-free?

Over the last two days, it ran at an average of 53 server fps, minimum 5. The maximum entities it carried was 75,625, covering buildings, deployables and the rest. At its highest, it consumed 2,524 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the server location for Standard Deviation- PvE, No Decay, survival variable.?

Its NA tag is how Standard Deviation- PvE, No Decay, survival variable. lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.98.74:28015 is its address.

Is Standard Deviation- PvE, No Decay, survival variable. currently online?

The server Standard Deviation- PvE, No Decay, survival variable. is currently online. The uptime it gives suggests a restart around 2 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What can you expect on wipe day on Standard Deviation- PvE, No Decay, survival variable.?

Across recent wipes, the busiest times averaged 1 players. 2 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.

When does Standard Deviation- PvE, No Decay, survival variable. wipe?

A single monthly wipe, the force wipe, is all Standard Deviation- PvE, No Decay, survival variable. does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 12 days 7 hours ago. The tags specify a monthly wipe schedule.

How to join

What are the steps to join Standard Deviation- PvE, No Decay, survival variable.?

To connect, start Rust, hit F1, and enter client.connect 66.51.98.74:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players It has 50 slots.
ts4
Group limit Team size is capped at 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.