RS-10575Modded server
Standard Deviation- PvE, No Decay, survival variable.
Online NA 66.51.98.74:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 72% in NA, and #521 of the quad servers (top 63%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 16h. The force wipe · high confidence
Coming wipes
- T− 22d 16hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW12d ago | 1 | – | running | 0 |
| Thu 24 Sep, 20:06 UTC19d ago | 1 | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Standard Deviation- PvE, No Decay, survival variable.?
On 50 slots, Standard Deviation- PvE, No Decay, survival variable. has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. At 03:00 UTC it was busiest in the last 48 hours, averaging 1 players.
Where does Standard Deviation- PvE, No Decay, survival variable. sit in the rankings?
In North America, Standard Deviation- PvE, No Decay, survival variable. is #1,328 on seven-day player hours, with #10,575 overall and a top 47% position among ranked servers. It is #521 among quad servers.
Tags, lists, and filters
Where does Standard Deviation- PvE, No Decay, survival variable. show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Standard Deviation- PvE, No Decay, survival variable.: Top modded Rust servers, Top Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Standard Deviation- PvE, No Decay, survival variable.?
The game's server browser reads the tags that Standard Deviation- PvE, No Decay, survival variable. publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser puts it in North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on Standard Deviation- PvE, No Decay, survival variable.?
The map on Standard Deviation- PvE, No Decay, survival variable. is procedural, size 3,500, seed 1, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on Standard Deviation- PvE, No Decay, survival variable.?
You will not find a gather rate in the name Standard Deviation- PvE, No Decay, survival variable.. Up to 4 players are allowed per group (quad). You play pve, player combat is disabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server details
What Rust version is Standard Deviation- PvE, No Decay, survival variable. on?
Standard Deviation- PvE, No Decay, survival variable. uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Is Standard Deviation- PvE, No Decay, survival variable. lag-free?
Over the last two days, it ran at an average of 53 server fps, minimum 5. The maximum entities it carried was 75,625, covering buildings, deployables and the rest. At its highest, it consumed 2,524 MB of memory. What players experience as lag comes from low fps and a rising entity count.
What is the server location for Standard Deviation- PvE, No Decay, survival variable.?
Its NA tag is how Standard Deviation- PvE, No Decay, survival variable. lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.98.74:28015 is its address.
Is Standard Deviation- PvE, No Decay, survival variable. currently online?
The server Standard Deviation- PvE, No Decay, survival variable. is currently online. The uptime it gives suggests a restart around 2 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
What can you expect on wipe day on Standard Deviation- PvE, No Decay, survival variable.?
Across recent wipes, the busiest times averaged 1 players. 2 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.
When does Standard Deviation- PvE, No Decay, survival variable. wipe?
A single monthly wipe, the force wipe, is all Standard Deviation- PvE, No Decay, survival variable. does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 12 days 7 hours ago. The tags specify a monthly wipe schedule.
How to join
What are the steps to join Standard Deviation- PvE, No Decay, survival variable.?
To connect, start Rust, hit F1, and enter client.connect 66.51.98.74:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.
