Top Rust ServersObservatory · live
Live Servers11,447 Players32,650 Populated2,942 Fresh wipes · 3h88 Scanevery 5 min

RS-6997Modded server

RARustTesting

Online 66.51.99.118:34118 checked 9m ago

vanillamoddedcarbon
Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#6,997
top 32%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 30 SepMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:21 UTC14d ago 1 – running 0
Mon 28 Sep, 15:32 UTC16d ago 1 – 2 days 0
Sun 27 Sep, 22:52 UTC17d ago 1 – 0.7 days 0
Fri 25 Sep, 15:17 UTC19d ago 1 held half 2.3 days 0
Thu 24 Sep, 13:02 UTC20d ago 1 – 1.1 days 0
Thu 24 Sep, 00:56 UTC21d ago 1 – 0.5 days 1
Mon 21 Sep, 18:38 UTC23d ago 1 halved by day 1 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on RARustTesting?

RARustTesting is showing 0 players on 10 slots right now. A seven-day average of 0 players was reached, peaking at 1.

Where does RARustTesting sit in the rankings?

On player hours across seven days, RARustTesting is #6,997, inside the top 32% of all ranked servers.

Tags and filters

Where does RARustTesting appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find RARustTesting: Top modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on RARustTesting?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins; oxidation (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch are the tags RARustTesting publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What does RARustTesting run for rules and settings?

The name RARustTesting does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. Vanilla is the term it uses: facepunch's version unaltered: no rate, kit or rule changes. The server runs with VAC on.

Server details

What Rust version is RARustTesting on?

On Linux, RARustTesting operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

What is the server location for RARustTesting?

No region is published by RARustTesting. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.99.118:34118 is its address.

What is the uptime of RARustTesting?

RARustTesting is online at the moment. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on RARustTesting?

The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 1 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

When does RARustTesting wipe?

No next wipe can be predicted for RARustTesting, because its wipes happen at irregular times. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 14 days 15 hours ago.

How to join

What are the steps to join RARustTesting?

To connect, start Rust, hit F1, and enter client.connect 66.51.99.118:34118. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8,oxidation

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Player slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Other

oxidation
Custom tag A custom tag, set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.