Top Rust ServersObservatory · live
Live Servers11,528 Players45,351 Populated3,321 Fresh wipes · 3h126 Scanevery 5 min

RS-7447Modded server

Future Lounge

Offline 66.51.99.145:28055 checked 1d ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
1
peak 2
Rank
#7,447
top 34%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeakWipe
00.250.50.75119:0021:0022:0000:0001:0003:00Wiped Tue 13 Oct, 19:40 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040019:0021:0022:0000:0001:0003:00Wiped Tue 13 Oct, 19:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:40 UTC1d ago – – running 1
Mon 12 Oct, 21:45 UTC2d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Future Lounge?

Future Lounge is offline at this moment; the last signal was 30 hours ago. Over seven days it averaged 1, and the highest point was 2. The busiest point in the last 48 hours was 19:00 UTC, when it averaged 1 players.

Where does Future Lounge sit in the rankings?

The last seven days of player hours place Future Lounge at #7,447, in the top 34% of ranked servers.

Server tags and lists

Where does Future Lounge appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include Future Lounge: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Future Lounge?

Published by Future Lounge for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on Future Lounge?

Future Lounge runs a procedural map of size 5,000 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.

Which settings and rules apply on Future Lounge?

You will not find a gather rate in the name Future Lounge. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What version is Future Lounge running?

On Linux, Future Lounge operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on Future Lounge?

Its average server fps over the last 48 hours was 240, with a low of 240. Its entity count reached 2,528, including buildings, deployables and all other objects. At its highest, it consumed 2,330 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

Where can Future Lounge be found?

No region is published by Future Lounge. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 66.51.99.145:28055.

Is Future Lounge currently online?

Currently offline is Future Lounge, last seen 30 hours ago. Based on the uptime it reports, the last restart was roughly 2 hours ago. Across the last 7 full days, it was online for 19 of 168 hours, or 11%. Its first appearance in Top Rust Servers was on 6 October 2026.

Wipe details

What happens on wipe day on Future Lounge?

Recent wipes saw an average peak of 2 players at their busiest. 2 hours after the latest wipe, the crowd hit its peak.

How often does Future Lounge wipe?

The record holds too few wipes to determine Future Lounge's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 33 hours ago.

Connection

What are the steps to join Future Lounge?

To connect manually, open the console with F1 and type client.connect 66.51.99.145:28055. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.