RS-15503Modded server
ParadoxLabs
Offline 66.51.99.158:4301 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on ParadoxLabs?
ParadoxLabs is offline at this moment; the last signal was 27 days 13 hours ago.
How is ParadoxLabs ranked?
The last seven days of player hours place ParadoxLabs at #15,503, in the top – of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry ParadoxLabs?
These Top Rust Servers lists count ParadoxLabs among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on ParadoxLabs?
The game's server browser reads the tags that ParadoxLabs publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on ParadoxLabs?
A procedural map, created by the game, is in use on ParadoxLabs.
What does ParadoxLabs run for rules and settings?
The name ParadoxLabs does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server info
What version is ParadoxLabs running?
Rust network protocol 2633 and build 163794 is what ParadoxLabs runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the server location for ParadoxLabs?
There is no region published by ParadoxLabs. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 66.51.99.158:4301.
How reliable is ParadoxLabs?
The server ParadoxLabs is down at the moment, with its last appearance 27 days 13 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 14 September 2026.
Wipe details
How often does ParadoxLabs wipe?
Not enough wipe data exists yet to identify the rhythm of ParadoxLabs. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 40 days 15 hours ago.
Joining the server
How can I connect to ParadoxLabs?
To connect, start Rust, hit F1, and enter client.connect 66.51.99.158:4301. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.