RS-15121Modded server
TEST SERVER #1
Offline 66.51.99.158:4600 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is TEST SERVER #1?
TEST SERVER #1 is offline at this moment; the last signal was 30 days 10 hours ago.
Where does TEST SERVER #1 sit in the rankings?
Ranked #15,121 on seven-day player hours, TEST SERVER #1 is in the top – of all ranked servers.
Tags and filters
Where does TEST SERVER #1 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include TEST SERVER #1: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on TEST SERVER #1?
The game's server browser reads the tags that TEST SERVER #1 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): It has 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on TEST SERVER #1?
A procedural map, created by the game, is in use on TEST SERVER #1.
Which settings and rules apply on TEST SERVER #1?
No gather rate is given in the name TEST SERVER #1. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
Server details
What is the Rust version on TEST SERVER #1?
Rust network protocol 2633 and build 163794 is what TEST SERVER #1 runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can TEST SERVER #1 be found?
There is no region published by TEST SERVER #1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 66.51.99.158:4600.
Is TEST SERVER #1 currently online?
TEST SERVER #1 is offline now; the last time it was seen was 30 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
How often does TEST SERVER #1 wipe?
The record holds too few wipes to determine TEST SERVER #1's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 40 days 10 hours ago.
Connection
What are the steps to join TEST SERVER #1?
To connect manually, open the console with F1 and type client.connect 66.51.99.158:4600. Or click Launch Rust on this page to open Rust through Steam and connect directly.