Top Rust ServersObservatory · live
Live Servers11,666 Players65,632 Populated3,821 Fresh wipes · 3h165 Scanevery 5 min

RS-5791Modded server

TURTLE KINGDOM 2X ONE GRID

Online 66.51.99.165:28005 checked 12m ago

2x quad moddedoxide
Connect
Players now
0/ 75
0% full
7-day average
0
peak 2
Rank
#5,791
top 26%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.511.5222:0007:0017:0001:0010:0019:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608022:0007:0017:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers, and #342 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctMon 21 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:47 UTC11d ago 8 – running 0
Thu 1 Oct, 19:27 UTC FW13d ago 1 – 1.9 days 0
Mon 21 Sep, 02:14 UTC23d ago 2 halved by day 6 10.7 days 0
Mon 14 Sep, 01:37 UTC30d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on TURTLE KINGDOM 2X ONE GRID?

TURTLE KINGDOM 2X ONE GRID is showing 0 players on 75 slots right now. Over seven days it averaged 0, and the highest point was 2. Over the last 48 hours, the peak hour was 02:00 UTC, with an average of 2 players.

How is TURTLE KINGDOM 2X ONE GRID ranked?

On player hours across seven days, TURTLE KINGDOM 2X ONE GRID is #5,791, inside the top 26% of all ranked servers. It is #342 among quad servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry TURTLE KINGDOM 2X ONE GRID?

These Top Rust Servers lists count TURTLE KINGDOM 2X ONE GRID among their servers: Rust servers with 2x gather rate and Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags on TURTLE KINGDOM 2X ONE GRID?

The game's server browser reads the tags that TURTLE KINGDOM 2X ONE GRID publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp75 (Max players): There are 75 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What map is used on TURTLE KINGDOM 2X ONE GRID?

TURTLE KINGDOM 2X ONE GRID runs a procedural map of size 1,650 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.

Which settings and rules apply on TURTLE KINGDOM 2X ONE GRID?

Gather rates on TURTLE KINGDOM 2X ONE GRID are 2x, according to its own title. Up to 4 players are allowed per group (quad). You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

About the server

What version is TURTLE KINGDOM 2X ONE GRID running?

Rust network protocol 2634 and build 167781 is what TURTLE KINGDOM 2X ONE GRID runs, on Linux. The protocol must match for you to join; Steam will update your game.

Is TURTLE KINGDOM 2X ONE GRID lag-free?

Its average server fps over the last 48 hours was 60, with a low of 53. The maximum entities it carried was 38,323, covering buildings, deployables and the rest. Memory usage peaked at 2,045 MB. Players feel lag when fps drops and entities increase.

What is the location of TURTLE KINGDOM 2X ONE GRID?

A region is not published by TURTLE KINGDOM 2X ONE GRID. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.99.165:28005 is its address.

Is TURTLE KINGDOM 2X ONE GRID currently online?

TURTLE KINGDOM 2X ONE GRID is online at the moment. Going by its reported uptime, it restarted about 7 hours ago. It spent 160 of the last 168 hours online across 7 days, giving 95% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What happens on wipe day on TURTLE KINGDOM 2X ONE GRID?

The average busiest count over recent wipes is 4 players. The peak of the latest wipe came 32 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 4.

When does TURTLE KINGDOM 2X ONE GRID wipe?

Wipes on TURTLE KINGDOM 2X ONE GRID follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 3 hours ago.

How to join

What are the steps to join TURTLE KINGDOM 2X ONE GRID?

To connect manually, open the console with F1 and type client.connect 66.51.99.165:28005. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://turtle-kingdom.tebex.io/.

Spectrum

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp75
Max players There are 75 slots.
ts4
Group limit The team limit is 4.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Running game build 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.