RS-13526Modded server
Dead Man Rust HardCore
Online NA 66.51.99.44:28010 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe · high confidence
Coming wipes
- T− 21d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Dead Man Rust HardCore?
On 50 slots, Dead Man Rust HardCore has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1.
What is the ranking of Dead Man Rust HardCore?
On seven-day player hours, Dead Man Rust HardCore ranks #13,526 overall, in the top 61% of ranked servers and #1,425 across North America.
Tags, lists, and filters
Where does Dead Man Rust HardCore appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Dead Man Rust HardCore: Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Dead Man Rust HardCore?
The game's server browser reads the tags that Dead Man Rust HardCore publishes: gmhardcore (Game mode): The mode is hardcore, which is harsher; mp50 (Max players): Player slots: 50; ts0 (Group limit): No teams are allowed; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^h (Hardcore): The hardcore ruleset from Facepunch: less help, tougher survival; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists it under North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Dead Man Rust HardCore?
The map on Dead Man Rust HardCore is procedural, size 4,500, and generated by the game.
What settings and rules does Dead Man Rust HardCore use?
You will not find a gather rate in the name Dead Man Rust HardCore. There is no published group limit. hardcore is the game mode, Facepunch's most challenging mode. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is Dead Man Rust HardCore running?
Dead Man Rust HardCore uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on Dead Man Rust HardCore?
The last 48 hours saw it average 45 server fps, never going under 5. At its peak, it held 110,393 entities: everything from buildings to deployables and more. Its memory use reached 3,609 MB at most. A climbing entity count and low fps are the source of the lag players feel.
Where can Dead Man Rust HardCore be found?
Dead Man Rust HardCore uses its NA tag to list itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 66.51.99.44:28010.
How reliable is Dead Man Rust HardCore?
Dead Man Rust HardCore is online at the moment. Based on the uptime it reports, the last restart was roughly 11 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
What happens on wipe day on Dead Man Rust HardCore?
Across recent wipes, the busiest times averaged 2 players. 11 hours after the latest wipe, the crowd hit its peak.
On what schedule does Dead Man Rust HardCore wipe?
The only wipe Dead Man Rust HardCore sees is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The present world has been live since 13 days 3 hours ago. The tags specify a monthly wipe schedule.
How to join
What are the steps to join Dead Man Rust HardCore?
To connect manually, open the console with F1 and type client.connect 66.51.99.44:28010. Or click Launch Rust on this page to open Rust through Steam and connect directly.
