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Live Servers11,716 Players77,590 Populated4,034 Fresh wipes · 3h191 Scanevery 5 min

RS-2694Modded server

[US] Immortal Trial's | PVE | Perm Deep Sea | & more!

Online NA 66.51.99.45:28000 checked 10m ago

monthly wipes moddedoxidepve
Connect
Players now
5/ 50
10% full
7-day average
2
peak 5
Rank
#2,694
top 12% · #469 in NA
Last wipe
13d ago
monthly schedule
Next wipe
T− 21d 23h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 12% of all ranked servers, top 25% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 23h. The force wipe · high confidence

usual gap0.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes

Coming wipes

  1. T− 21d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 45 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW13d ago 6 – running 0
Thu 1 Oct, 09:24 UTC13d ago 4 – 0.4 days 1
Wed 30 Sep, 09:27 UTC14d ago 5 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

[US] Immortal Trial's | PVE | Perm Deep Sea | & more! is showing 5 players on 50 slots right now. Its seven-day average is 2 players, with a peak of 5. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 5 players.

What is the ranking of [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

In North America, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is #469 on seven-day player hours, with #2,694 overall and a top 12% position among ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

These Top Rust Servers lists count [US] Immortal Trial's | PVE | Perm Deep Sea | & more! among their servers: Top modded Rust servers, Top Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; NA (North America): The server browser puts it in North America are the tags [US] Immortal Trial's | PVE | Perm Deep Sea | & more! publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

Which map is running on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

The map on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is procedural, size 4,250, seed 1337, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.

What settings and rules does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! use?

You will not find a gather rate in the name [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. Groups use the default maximum of 8 players. pve is the game mode, no player versus player combat. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.

Server info

What Rust version is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! on?

[US] Immortal Trial's | PVE | Perm Deep Sea | & more! uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

How well does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! perform?

The last 48 hours saw it average 51 server fps, never going under 5. Its entity count reached 123,636, including buildings, deployables and all other objects. Its memory use reached 4,180 MB at most. A climbing entity count and low fps are the source of the lag players feel.

Where can [US] Immortal Trial's | PVE | Perm Deep Sea | & more! be found?

Its NA tag is how [US] Immortal Trial's | PVE | Perm Deep Sea | & more! lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 66.51.99.45:28000.

What is the uptime of [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

The server [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is currently online. Going by its reported uptime, it restarted about 6 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 20 September 2026.

Wipe schedule

What happens on wipe day on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

The average busiest count over recent wipes is 5 players. The latest wipe saw its highest player count 45 hours in.

When does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! wipe?

A single monthly wipe, the force wipe, is all [US] Immortal Trial's | PVE | Perm Deep Sea | & more! does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 13 days 1 hours ago. Its tags indicate wipes happen each month.

How to join

What is the process to join [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

Use the console: open Rust, press F1, and type client.connect 66.51.99.45:28000. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.