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Live Servers11,484 Players35,518 Populated2,968 Fresh wipes · 3h87 Scanevery 5 min

RS-13758Modded server

Rustmod.cc PVE | Raidable Bases |

Online NA 66.51.99.45:28025 checked 10m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#13,758
top 62% · #1439 in NA
Last wipe
8d ago
monthly schedule
Next wipe
T− 22d 14h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 62% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence

usual gap3.9 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. T− 22d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:36 UTC8d ago 1 – running 0
Thu 1 Oct, 17:26 UTC FW12d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Rustmod.cc PVE | Raidable Bases |?

On 50 slots, Rustmod.cc PVE | Raidable Bases | has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1.

Where does Rustmod.cc PVE | Raidable Bases | sit in the rankings?

In North America, Rustmod.cc PVE | Raidable Bases | is #1,439 on seven-day player hours, with #13,758 overall and a top 62% position among ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Rustmod.cc PVE | Raidable Bases |?

These Top Rust Servers lists include Rustmod.cc PVE | Raidable Bases |: Top modded Rust servers, Top Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on Rustmod.cc PVE | Raidable Bases |?

Published by Rustmod.cc PVE | Raidable Bases | for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): The server browser lists it under North America. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on Rustmod.cc PVE | Raidable Bases |?

The map on Rustmod.cc PVE | Raidable Bases | is procedural, size 1,000, seed 55555, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on Rustmod.cc PVE | Raidable Bases |?

You will not find a gather rate in the name Rustmod.cc PVE | Raidable Bases |. Groups use the default maximum of 8 players. You play pve, no player versus player combat. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.

Server details

What Rust version is Rustmod.cc PVE | Raidable Bases | on?

Rustmod.cc PVE | Raidable Bases | uses Rust network protocol 2634 and build 167584 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does Rustmod.cc PVE | Raidable Bases | perform?

Over the last two days, it ran at an average of 120 server fps, minimum 116. The maximum entities it carried was 3,075, covering buildings, deployables and the rest. Memory usage peaked at 3,377 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for Rustmod.cc PVE | Raidable Bases |?

Its NA tag is how Rustmod.cc PVE | Raidable Bases | lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 66.51.99.45:28025 is its address.

What is the uptime of Rustmod.cc PVE | Raidable Bases |?

Rustmod.cc PVE | Raidable Bases | is online at the moment. Going by its reported uptime, it restarted about 33 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What happens on wipe day on Rustmod.cc PVE | Raidable Bases |?

The average busiest count over recent wipes is 0 players. The latest wipe saw its highest player count 7 hours in.

On what schedule does Rustmod.cc PVE | Raidable Bases | wipe?

A single monthly wipe, the force wipe, is all Rustmod.cc PVE | Raidable Bases | does. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. Its world was last replaced 8 days 12 hours ago. Monthly wipes are declared in its tags.

How to join

What are the steps to join Rustmod.cc PVE | Raidable Bases |?

To connect, start Rust, hit F1, and enter client.connect 66.51.99.45:28025. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://rustmod.cc.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players It has 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.