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Live Servers11,439 Players35,326 Populated3,082 Fresh wipes · 3h68 Scanevery 5 min

RS-15989Modded server

A Rust Server

Offline 66.51.99.4:28035 checked 10d ago

vanillamoddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,989
top 71%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:02 UTC10d ago 1 – running 1
Thu 1 Oct, 22:18 UTC FW12d ago 1 – 1.9 days 0
Wed 30 Sep, 17:50 UTC13d ago 1 – 1.2 days 0
Tue 29 Sep, 19:32 UTC14d ago 1 – 0.9 days 0
Sun 27 Sep, 19:35 UTC16d ago 1 held half 2 days 1
Sat 26 Sep, 01:16 UTC18d ago 1 – 1.8 days 0
Fri 25 Sep, 13:25 UTC18d ago 2 – 0.5 days 0
Wed 23 Sep, 22:21 UTC20d ago 2 – 1.6 days 0
Mon 21 Sep, 18:30 UTC22d ago 2 held half 2.2 days 1
Mon 21 Sep, 03:32 UTC23d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is A Rust Server?

Currently, A Rust Server is offline; the last sighting was 10 days 5 hours ago.

How is A Rust Server ranked?

The last seven days of player hours place A Rust Server at #15,989, in the top 71% of ranked servers.

Server tags and lists

Where does A Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count A Rust Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Rust Server?

gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166655 (Build): Running game build 166655; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags A Rust Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What is the map on A Rust Server?

A procedural map of size 3,000 with seed 1, created by the game, is in use on A Rust Server. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does A Rust Server run for rules and settings?

No gather rate is given in the name A Rust Server. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The label vanilla is used: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. The server runs with VAC on.

Server details

What Rust version is A Rust Server on?

A Rust Server uses Rust network protocol 2634 and build 166655 with Linux as its system. The protocol must match for you to join; Steam will update your game.

What is the location of A Rust Server?

A region is not published by A Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 66.51.99.4:28035 is its address.

How reliable is A Rust Server?

A Rust Server is offline now; the last time it was seen was 10 days 5 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What happens on wipe day on A Rust Server?

Across recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

On what schedule does A Rust Server wipe?

Wipes on A Rust Server follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 10 hours ago.

Joining the server

What are the steps to join A Rust Server?

To connect, start Rust, hit F1, and enter client.connect 66.51.99.4:28035. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166655,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166655
Build Running game build 166655.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.