Top Rust ServersObservatory · live
Live Servers11,439 Players33,537 Populated2,969 Fresh wipes · 3h89 Scanevery 5 min

RS-6165Modded server

Rusty Town Wars

Online 66.51.99.4:6666 checked 14m ago

vanillamoddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#6,165
top 28%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:07 UTC4d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Rusty Town Wars?

On 50 slots, Rusty Town Wars has 0 players at this moment. Its seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours was 12:00 UTC, when it averaged 1 players.

Where does Rusty Town Wars sit in the rankings?

The last seven days of player hours place Rusty Town Wars at #6,165, in the top 28% of ranked servers.

Tags, lists, and filters

Where does Rusty Town Wars show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Rusty Town Wars among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rusty Town Wars?

Published by Rusty Town Wars for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts12 (Group limit): Team size is capped at 12; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on Rusty Town Wars?

The map on Rusty Town Wars is procedural, size 6,000, seed 1337, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.

What settings and rules does Rusty Town Wars use?

You will not find a gather rate in the name Rusty Town Wars. The maximum group size is 12 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. It claims vanilla status: facepunch's version unaltered: no rate, kit or rule changes. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is Rusty Town Wars on?

Rusty Town Wars uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

How well does Rusty Town Wars perform?

The last 48 hours saw it average 30 server fps, never going under 28. The maximum entities it carried was 182,202, covering buildings, deployables and the rest. Its memory use reached 5,474 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the location of Rusty Town Wars?

No region is published by Rusty Town Wars. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 66.51.99.4:6666 is its address.

What is the uptime of Rusty Town Wars?

Right now, Rusty Town Wars is up and running. Going by its reported uptime, it restarted about 21 hours ago. Across the last 7 full days, it was online for 93 of 168 hours, or 55%. The first time Top Rust Servers saw it was on 3 October 2026.

Wipe details

What can you expect on wipe day on Rusty Town Wars?

Recent wipes saw an average peak of 3 players at their busiest. The latest wipe saw its highest player count 21 hours in.

How often does Rusty Town Wars wipe?

Too few wipes are recorded for Rusty Town Wars to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 3 hours ago.

How to join

What are the steps to join Rusty Town Wars?

To connect manually, open the console with F1 and type client.connect 66.51.99.4:6666. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://discord.com/invite/MmMr3VKxbu.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts12,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts12
Group limit Team size is capped at 12.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.