Top Rust ServersObservatory · live
Live Servers11,636 Players72,805 Populated3,898 Fresh wipes · 3h152 Scanevery 5 min

RS-4933Modded server

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

Online NA 66.51.99.62:28040 checked 9m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#4,933
top 22% · #874 in NA
Last wipe
7d ago
monthly schedule
Next wipe
T− 22d 5h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.511.5214:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 22% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe · high confidence

usual gap5.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 22d 5hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:07 UTC7d ago 2 – running 0
Thu 1 Oct, 18:00 UTC FW12d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is showing 0 players on 50 slots right now. Its seven-day average is 0 players, with a peak of 2. At 14:00 UTC it was busiest in the last 48 hours, averaging 1 players.

How is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING ranked?

In North America, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is #874 on seven-day player hours, with #4,933 overall and a top 22% position among ranked servers.

Tags and filters

Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count CHILLZONE - PVE | NO KILLING/STEALING/RAIDING among their servers: Top modded Rust servers, Top Rust PvE servers, Rust roleplay servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts20 (Group limit): The team limit is 20; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^r (Roleplay): It is a roleplay server; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists it under North America are the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The map on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is procedural, size 4,096, seed 1337, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.

What settings and rules does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING use?

The name CHILLZONE - PVE | NO KILLING/STEALING/RAIDING does not state a gather rate. The maximum group size is 20 players. It runs roleplay, roleplay rules, jobs and towns. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server details

What version is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING running?

Rust network protocol 2634 and build 167781 is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

How well does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING perform?

The last 48 hours saw it average 22 server fps, never going under 5. At its peak, it held 71,618 entities: everything from buildings to deployables and more. At its highest, it consumed 2,829 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

Where can CHILLZONE - PVE | NO KILLING/STEALING/RAIDING be found?

Its NA tag is how CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.99.62:28040 is its address.

How reliable is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is online at the moment. The uptime it gives suggests a restart around 5 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 1 October 2026.

Wipe schedule

What can you expect on wipe day on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Across recent wipes, the busiest times averaged 2 players. 6 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of recent wipes.

On what schedule does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipe?

With the force wipe, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING resets once a month. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 7 days 17 hours ago. Its tags indicate wipes happen each month.

Connection

How can I connect to CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Use the console: open Rust, press F1, and type client.connect 66.51.99.62:28040. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://discord.com/invite/esCaNaG6kf.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs167781,ts20,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players Player slots: 50.
ts20
Group limit The team limit is 20.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Gameplay

^r
Roleplay It is a roleplay server.
^p
PvE In this PvE server, the world provides the danger, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.